Geist: Difference between revisions

1 byte removed ,  8 November 2015
no edit summary
m (Text replacement - " x64" to "")
No edit summary
Line 14: Line 14:
The ''Geist'' franchise is currently owned by Nintendo, due to their contract with n-Space. At the moment, there are no plans for a sequel. However, n-Space has announced they are working on a game for the [[Wii]].
The ''Geist'' franchise is currently owned by Nintendo, due to their contract with n-Space. At the moment, there are no plans for a sequel. However, n-Space has announced they are working on a game for the [[Wii]].


== Patches ==
== Emulation Information ==
{{WidescreenGCN}}
 
== Problems ==
=== Slow Framerate ===
Use a recent build for this game ({{revision|3.0-721}}) to avoid very low framerates.
 
== Enhancements ==
=== 60Hz AR Codes ===
=== 60Hz AR Codes ===
==== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=1978] ====
==== PAL[http://www.gc-forever.com/forums/viewtopic.php?f=38&t=1978] ====
Line 20: Line 27:
UZN4-YDZX-65ZFB
UZN4-YDZX-65ZFB
EUHM-XY2G-BPNTY</pre>
EUHM-XY2G-BPNTY</pre>
== Problems ==
=== Slow Framerate ===
Use a recent build for this game ({{revision|3.0-721}}) to avoid very low framerates.


== Configuration ==
== Configuration ==
Line 56: Line 59:
}}
}}
[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Native 16:9 widescreen support (GCN)‎]]
6,576

edits