Goblin Commander: Unleash the Horde: Difference between revisions

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== Problems ==
== Problems ==
=== Anti-aliasing Causes Gaps in Images ===
=== Anti-aliasing/Texture-Filtering Causes Gaps in Images ===
With anti-aliasing enabled tiles that make up larger images have their edge pixels rendered on the opposite side. This can be seen in the opening publisher logo and title image. Refer {{issue|6967}}. This can be corrected by disabling anti-aliasing under the Graphics\Enhancements tab. FXAA can be used without issue with the OpenGL backend.
With certain enhancement options, tiles that make up larger images have their edge pixels rendered on the opposite side. This can be seen in the opening publisher logo and title image. Enabling Force Texture Filtering causes this in both the OpenGL and DirectX back-ends. Enabling any of the anti-aliasing options also results in this issue with the DirectX back-end. Refer {{issue|6967}}.
{{image|Goblin Commander-Image gaps.jpg|Gaps in images|br}}
 
{{image|Goblin Commander-Incorrect tiling.png|Incorrect tiling}}
{{image|Goblin Commander-Correct tiling.png|Correct tiling|br}}


=== <s>Oddly Stretched Characters</s> ===
=== <s>Oddly Stretched Characters</s> ===