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Progress Continues
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== Problems == | == Problems == | ||
=== Anti-aliasing Causes Gaps in Images === | === Anti-aliasing/Texture-Filtering Causes Gaps in Images === | ||
With | With certain enhancement options, tiles that make up larger images have their edge pixels rendered on the opposite side. This can be seen in the opening publisher logo and title image. Enabling Force Texture Filtering causes this in both the OpenGL and DirectX back-ends. Enabling any of the anti-aliasing options also results in this issue with the DirectX back-end. Refer {{issue|6967}}. | ||
{{image|Goblin Commander- | |||
{{image|Goblin Commander-Incorrect tiling.png|Incorrect tiling}} | |||
{{image|Goblin Commander-Correct tiling.png|Correct tiling|br}} | |||
=== <s>Oddly Stretched Characters</s> === | === <s>Oddly Stretched Characters</s> === |