Gun: Difference between revisions

54 bytes added ,  13 December 2014
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== Problems ==
== Problems ==
=== Boot Screen Glitch ===
=== Boot Screen Glitch ===
The boot screen with the credits appears as a series of squares in OpenGL. In Direct3D, it appears correctly, but crammed into the top left corner. This bug was recorded in {{revision|4.0-3583}}, but has been seen in previous versions of at least {{revision|4.0}}. No known fix.
The boot screen with the credits appears as a series of squares in OpenGL. In Direct3D, it appears correctly, but crammed into the top left corner. This bug was recorded in {{revision|4.0-3583}}, but has been seen in previous versions of at least {{revision|4.0}}. Fixed for OpenGL in {{revision|4.0-4603}}, but still broken in D3D.
{{image|GunBoot.png|OpenGL: The mosaic effect}}
{{image|GunBoot.png|OpenGL: The mosaic effect}}
{{image|GunBoot2.png|Direct3D: Almost there...|br}}
{{image|GunBoot2.png|Direct3D: Almost there...|br}}
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