House of the Dead: Overkill: Difference between revisions

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== Problems ==
== Problems ==
===Double Images===
If you experience double images while playing, uncheck "Ignore Format Changes" and check "External Frame Buffer Virtual" under Hacks in the Graphics options.  Tested on version {{revision|3.0-774}}.
=== Anti-aliasing Blur ===
=== Anti-aliasing Blur ===
With Dolphin 3.0 and recent builds, if using Direct3D11, enabling anti-aliasing will cause the menus to have a blur effect during transitions. However, there is no in-engine issues with anti-aliasing. Direct3D9 and (Direct3D11 since rev 3.0-773) does not have this blur issue.
With Dolphin {{revision|3.0}} through {{revision|3.0-773}}, if using Direct3D11, enabling anti-aliasing will cause the menus to have a blur effect during transitions.
 
===Double Images===
If you experience double images while playing, uncheck "Ignore Format Changes" and check "External Frame Buffer Virtuell" under Hacks in the Graphics options.  Tested on version {{revision|3.0-774}}.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|gfxbackend=OpenGL, Direct3D11 or Direct3D9
|gfxbackendnotes=the Direct3D11 blurring [http://code.google.com/p/dolphin-emu/source/detail?r=bb8b5936c040bcf693b270d65821185386ff83b1 issues is fixed since revision 3.0-773] and is now the best plugin for the Game
}}
}}