How to use the Official GameCube Controller Adapter for Wii U in Dolphin: Difference between revisions

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On Windows, the GameCube controller adapter will need a certain driver to let Dolphin detect it and use it.
On Windows, the GameCube controller adapter will need a certain driver to let Dolphin detect it and use it.


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=== Avoid vJoy ===
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The software that utilizes ''vJoy'' drivers, such as ''GameCube USB Adapter Driver'', can treat the GameCube controllers as generic gamepads for Windows. They can be configured in Dolphin like any other controller. Unlike ''vJoy'', Dolphin's native support will offer more straightforward and added missing supports from ''vJoy'' (i.e. force feedback), and offer better latency. ''vJoy'' and Dolphin's native support conflict with one another, so to use the native support in Dolphin, driver services must be stopped through ''GameCube USB Adapter Driver'' 's window. You probably already have ran '''''Zadig''''' setup if the ''GameCube USB Adapter Driver'' version is v3.0 or later. Skip to [[#Dolphin Setup]] below if you haven't encountered any problems with it.
|<blockquote>'''"What about GameCube USB Adapter Driver?"'''</blockquote>
 
GameCube USB Adapter Driver, along with vJoy and '''''Zadig''''' drivers, can treat the GameCube controllers as generic gamepads for Windows. They can be configured in Dolphin like any other controller. Unlike vJoy, Dolphin's native support will offer more straightforward and added missing supports from vJoy (i.e. force feedback), and offer better latency. vJoy and Dolphin's native support conflict with one another, so to use the native support in Dolphin, driver services must be stopped through GameCube USB Adapter Driver's window. You probably already have ran '''''Zadig''''' setup if the GameCube USB Adapter Driver version is v3.0 or later. Skip to [[#Dolphin Setup]] below if you haven't encountered any problems with it.
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=== Driver Installation with Zadig ===
=== Driver Installation with Zadig ===
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