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Progress Continues
We've already had 21455 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
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On Windows, the GameCube controller adapter will need a certain driver to let Dolphin detect it and use it. | On Windows, the GameCube controller adapter will need a certain driver to let Dolphin detect it and use it. | ||
=== Avoid vJoy === | |||
The software that utilizes ''vJoy'' drivers, such as ''GameCube USB Adapter Driver'', can treat the GameCube controllers as generic gamepads for Windows. They can be configured in Dolphin like any other controller. Unlike ''vJoy'', Dolphin's native support will offer more straightforward and added missing supports from ''vJoy'' (i.e. force feedback), and offer better latency. ''vJoy'' and Dolphin's native support conflict with one another, so to use the native support in Dolphin, driver services must be stopped through ''GameCube USB Adapter Driver'' 's window. You probably already have ran '''''Zadig''''' setup if the ''GameCube USB Adapter Driver'' version is v3.0 or later. Skip to [[#Dolphin Setup]] below if you haven't encountered any problems with it. | |||
GameCube USB Adapter Driver | |||
=== Driver Installation with Zadig === | === Driver Installation with Zadig === |
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