I-Ninja
I-Ninja is a video game developed by Argonaut Games and published by Namco. It was released for the PC, PlayStation 2, Xbox and GameCube. A Game Boy Advance version of the game was announced, then later cancelled. The game was advertised with the tagline "No one's taller than the last man standing."
I-Ninja | |
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Developer(s) | Argonaut Games |
Publisher(s) | Namco Bandai Games |
Platform(s) | GameCube |
Release date(s) | NA December 4, 2003 |
Genre(s) | Platform |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Problems
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
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Internal Resolution | 1x (native or Auto window size) | to make the gameplay graphics smooth and play the videos with External framebuffer=real |
Anti-Aliasing | 4x | graphics become smooth |
Version Compatibility
The graph below charts the compatibility with I-Ninja since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r7553 | Windows 7 x64 | Intel Core i7-950 @ 3.07GHz | nVidia GeForce GTX 470 | Around 60 FPS, there is an occasional graphics twitch for a second and then everything is fine. Had to change XFB to real to make videos play. Other than that, works great. | Mark_Twain007 |
3.5 | Linux Fedora 20 x86_64 | AMD Phenom II X6 1090T | nVidia GeForce GTX 650 Ti | Around 60+ FPS. Had to change XFB to real to playable and "Internal Resolution" to 1x, with "4x Antaliasing" to make smooth graphics. Other than that, works great. | fast_rizwaan |