Inazuma Eleven Strikers: Difference between revisions

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|modes    = Single-player, Multiplayer (4)
|modes    = Single-player, Multiplayer (4)
|input    = Wii Remote, Wii Remote + Nunchuk, Classic Controller
|input    = Wii Remote, Wii Remote + Nunchuk, Classic Controller
|forumlink = http://forums.dolphin-emu.org/Thread-wii-inazuma-eleven-strikers
|forumlink = https://forums.dolphin-emu.org/Thread-wii-inazuma-eleven-strikers
}}
}}


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=== <s>Desyncs on WiFi When Playing with real Wii</s> ===
=== <s>Desyncs on WiFi When Playing with real Wii</s> ===


When playing online against a real Wii console, any tackle or special move will cause a desync that forces the game to rewind and reset the ball and players to where it was before the move took place. See {{issue|12297}} for more information. Fixed by {{revision|5.0-14795}}. Note that {{revision|5.0-14795}} and newer cannot play with older builds of Dolphin on WiFi, for the same reasons that old builds cannot play with real Wiis.
When playing online against a real Wii console, any tackle or special move will cause a desync that forces the game to rewind and reset the ball and players to where it was before the move took place. See {{issue|12297}} for more information. Fixed by {{revision|5.0-14795}}. Note that {{revision|5.0-14795}} and newer cannot play with older builds of Dolphin on WiFi, for the same reasons that old builds cannot play with real Wiis.


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{{testing/start}}
{{testing/start}}
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{{testing/entry|revision=3.0-776|OS=elementary OS|CPU=Intel Core i3-330M|GPU=NVIDIA GeForce GT 330M|result=Everything works.|tester=Krummer}}
{{testing/entry|revision=3.0-776|OS=elementary OS|CPU=Intel Core i3-330M @ 2.13 GHz|GPU=NVIDIA GeForce GT 330M|result=Everything works.|tester=Krummer}}
{{testing/entry|revision=5.0-14899|OS=Windows 10|CPU=Intel Core i7-6700K|GPU=NVIDIA GeForce GTX 1070|result=Played through several modes and even faced off with real Wiis online. Everything works with no issues.|tester=JMC4789}}
{{testing/end}}
{{testing/end}}