King Arthur: Difference between revisions

734 bytes removed ,  27 June 2017
remove menu bug. i had this problem for 8 months in multiple games, and then upon deleting my /documents/dolphin folder, it mysteriously disappeared...
(→‎Problems: Post 5.0 addressed bugs should be scratched, we just don't need to use the scratch template anymore.)
(remove menu bug. i had this problem for 8 months in multiple games, and then upon deleting my /documents/dolphin folder, it mysteriously disappeared...)
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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== Menu ===
Starting with {{revision|4.0-2912}}, on the start menu for King Arthur pressing the left analog stick in any direction causes the menu to continually cycle through all the selections on its own without any further input. This may not occur on Linux. Also since at least {{revision|4.0}}, selecting an option on the start menu and quitting back darkens the screen and places the controls information in the foreground, potentially making it hard to read the selections; this can be worked around by holding "X" as you quit back. See {{issue|9955}}.


=== Secret XP Crash ===
=== Secret XP Crash ===
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<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-5143|OS=Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Starts. Needs Virtual XFB. The secret XP upgrades cause the game to hang horribly when collected. Water effects and some attack animations look really bad causing extreme stretched textures without EFB to RAM, but EFB to RAM doesn't fully correct the issues either and it drops FPS from 30 to 15-20 while at 100% emulation speed which looks even worse. There's some other graphical issues that seem to be entirely random, like Dolphin rendering garbage at the top of the screen ingame. The gameplay is alright but even at the best of times it likes to drop to 80% speed without warning.|tester=Xerxes}}
{{testing/entry|revision=4.0-5143|OS=Ubuntu 14.10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Starts. Needs Virtual XFB. The secret XP upgrades cause the game to hang horribly when collected. Water effects and some attack animations look really bad causing extreme stretched textures without EFB to RAM, but EFB to RAM doesn't fully correct the issues either and it drops FPS from 30 to 15-20 while at 100% emulation speed which looks even worse. There's some other graphical issues that seem to be entirely random, like Dolphin rendering garbage at the top of the screen ingame. The gameplay is alright but even at the best of times it likes to drop to 80% speed without warning.|tester=Xerxes}}
{{testing/entry|revision=5.0-1471|OS=Windows 10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Playable. The graphical problems seem to have been solved, Virtual XFB is set by default now, and the game runs full speed. Secret XP upgrades still bring up a panic box but no longer seem to cause Dolphin to hardlock, once you hit OK or disable panic handlers it plays fine. However the start menu for the game scrolls through all the options on its own without any input and generally has messed up controls, but once ingame this isn't an issue.|tester=Xerxes}}
{{testing/entry|revision=5.0-1471|OS=Windows 10|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=NVIDIA GeForce GTX 650|result=Playable. The graphical problems seem to have been solved, Virtual XFB is set by default now, and the game runs full speed. Secret XP upgrades still bring up a panic box but no longer seem to cause Dolphin to hardlock, once you hit OK or disable panic handlers it plays fine.|tester=Xerxes}}
{{testing/end}}
{{testing/end}}


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