Kirby's Return to Dream Land: Difference between revisions

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In OpenGL, shadows appear as tall black blobs instead of proper shadows. If on Windows, use D3D to avoid this problem. This issue was not fixed by the GLSL OpenGL rewrite in {{revision|3.5-1064}}. See {{issue|5094}}. A recent revision of Dolphin broke this even more so, in that now the only thing visible is the background.  This problem still persists as of {{revision|4.0-9215}}.  The only fix is to use a Direct3D backend.
In OpenGL, shadows appear as tall black blobs instead of proper shadows. If on Windows, use D3D to avoid this problem. This issue was not fixed by the GLSL OpenGL rewrite in {{revision|3.5-1064}}. See {{issue|5094}}. A recent revision of Dolphin broke this even more so, in that now the only thing visible is the background.  This problem still persists as of {{revision|4.0-9215}}.  The only fix is to use a Direct3D backend.
{{image|Kirby's Return to Dream Land Shadow Bug.jpg|Example of the odd shadows|br}}
{{image|Kirby's Return to Dream Land Shadow Bug.jpg|Example of the odd shadows|br}}
 
=== Glitchy Audio ===
Usually, the music can slow down and become distorted or glitchy, especially when you minimize the emulation's tab.


== Configuration ==
== Configuration ==