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Progress Continues
We've already had 21455 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
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(RegExp Mass Edit, Template:Problems implementation) |
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== Problems == | == Problems == | ||
{{Problems| | |||
=== Long Black Shadows in OpenGL and Other Serious Issues === | === Long Black Shadows in OpenGL and Other Serious Issues === | ||
In OpenGL, shadows appear as tall black blobs instead of proper shadows. If on Windows, use D3D to avoid this problem. This issue was not fixed by the GLSL OpenGL rewrite in {{revision|3.5-1064}}. See {{issue|5094}}. A recent revision of Dolphin broke this even more so, in that now the only thing visible is the background. This problem still persists as of {{revision|4.0-9215}}. The only fix is to use a Direct3D backend. | In OpenGL, shadows appear as tall black blobs instead of proper shadows. If on Windows, use D3D to avoid this problem. This issue was not fixed by the GLSL OpenGL rewrite in {{revision|3.5-1064}}. See {{issue|5094}}. A recent revision of Dolphin broke this even more so, in that now the only thing visible is the background. This problem still persists as of {{revision|4.0-9215}}. The only fix is to use a Direct3D backend. | ||
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=== Glitchy Audio === | === Glitchy Audio === | ||
The music can slow down and become distorted or glitchy, especially when minimizing the emulation window. | The music can slow down and become distorted or glitchy, especially when minimizing the emulation window. | ||
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== Configuration == | == Configuration == |