Kirby's Return to Dream Land: Difference between revisions

Finished the game 100% with 3.0-201 and couldn't reproduce the stretched graphics with mini games any time. Info about video stuttering added...
(Finished the game 100% with 3.0-201 and couldn't reproduce the stretched graphics with mini games any time. Info about video stuttering added...)
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The pointer error still occurs whenever accessing Theatre Mode, however, but the game is fully playable and videos are currently working.
The pointer error still occurs whenever accessing Theatre Mode, however, but the game is fully playable and videos are currently working.


===Stretched graphics in subgames===
=== Stuttering sound on Videos===
Disabling external Frame Buffer will cause severe graphical stretching and flickering in the subgames "Scope Shot" and "Ninja Dojo"
You may hear some sound stuttering on videos even when running at constant 60 FPS. It's an uncommon issue, and when the audio starts stuttering, after some seconds it'll be completely muted up, leaving the game without sound until the end of current movie. If you get this issue all time, you can try using DSP LLE (requires a LLE dump and is slow when compared to HLE)
Simply ensure External Frame Buffering is enabled, and the sub-games are perfect.


== Configuration ==
== Configuration ==
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{{Config
{{Config
|sideways = dgad
|sideways = dgad
|xfb      = Off/Virtual
 
|xfbnotes = Enabling EFB fixes sub-game graphics errors
}}
}}
=== Emulated Wiimote ===
=== Emulated Wiimote ===