Kirby Air Ride: Difference between revisions

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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=6252|OS=Windows 8 x64|CPU=Intel Core i7-4700Q @ 2.40GHz|GPU=nVidia GeGorce GT 750M|result=Perfect; Direct X 11 runs better but requires switching in and out of full-screen to run. With DX9, runs at a near-constant 60FPS in 1080p with 3x rendering, 4xAA, 16xAF, widescreen hack, force 16:9|tester=}}
{{testing/entry|revision=6252|OS=Windows 7 x64|CPU=Intel Core i7-930 @ 3.53GHz|GPU=ATI Radeon HD 5770|result=Perfect|tester=}}
{{testing/entry|revision=6252|OS=Windows 7 x64|CPU=Intel Core i7-930 @ 3.53GHz|GPU=ATI Radeon HD 5770|result=Perfect|tester=}}
{{testing/entry|revision=6257|OS=Windows Vista x86|CPU=AMD Phenom II X4 955 @ 3.21GHz|GPU=ATI Radeon HD 4650|result=Playable|tester=}}
{{testing/entry|revision=6257|OS=Windows Vista x86|CPU=AMD Phenom II X4 955 @ 3.21GHz|GPU=ATI Radeon HD 4650|result=Playable|tester=}}
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