Kururin Squash!: Difference between revisions

→‎Problems: this was almost certainly a problem with the sjis bundled fonts which were heavily improved by 4.0-5097
(→‎Abnormally Thin Text: this sounds like the same problem GiFTPiA has with japanese fonts, someone needs to test though)
(→‎Problems: this was almost certainly a problem with the sjis bundled fonts which were heavily improved by 4.0-5097)
Line 18: Line 18:
=== Garbage Text ===
=== Garbage Text ===
The game will show garbage text rather than Japanese by default, to fix this simply tick the box under Config > Display that says "Set Console to NTSC-J"
The game will show garbage text rather than Japanese by default, to fix this simply tick the box under Config > Display that says "Set Console to NTSC-J"
=== Abnormally Thin Text ===
With the emulator default options, the font displays extremely thin (1 pixel) as opposed to it showing properly on real hardware as a thick font with grey pixels around the edges. This may be a problem with Dolphin's included font files; [http://wikiwiki.jp/gcwiiemu/?Tips_Font_Improvement dumping fonts from a console] may solve the issue.


=== Sound Issues and Freezes ===
=== Sound Issues and Freezes ===
Sound desynchs frequently on HLE (newer 2014 builds not tested yet) causing the game to often crash, the music looping incorrectly, with instruments missing, or garbage sound effects randomly playing. Despite these issues, the game can be finished.
Sound desynchs frequently on HLE (newer 2014 builds not tested yet) causing the game to often crash, the music looping incorrectly, with instruments missing, or garbage sound effects randomly playing. Despite these issues, the game can be finished.
=== <s>Abnormally Thin Text</s> ===
With the emulator default options, the font displays extremely thin (1 pixel) as opposed to it showing properly on real hardware as a thick font with grey pixels around the edges. This was most likely fixed by {{revision|4.0-5097}}.


== Configuration ==
== Configuration ==
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