| Progress Continues
We've already had 11524 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: November 2019 Progress Report.
| The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
Kyūyaku Megami Tensei: Megami Tensei I・II
|Kyūyaku Megami Tensei: Megami Tensei I・II|
|Platform(s)||Virtual Console, SNES|
|Release date(s)|| Super Famicom|
JP March 31, 1995
JP July 3, 2012
|Input methods||GameCube Controller, Classic Controller|
Kyūyaku Megami Tensei: Megami Tensei I・II consists of Megami Tensei and Megami Tensei II for the Famicom being updated and ported to the Super Famicom. It was released only in Japan in 1995, and was itself later ported to the Wii's Virtual Console in 2012. This port features remade dungeon segments for Megami Tensei, along with a new save game and teleportation terminal feature which previously did not exist. The graphics and music were also enhanced to match the capabilities of the Super Famicom.
Problems that may occur with any Super NES title on Dolphin are listed below.
Sound is glitched in the OpenAL backend. Use XAudio2 to prevent this. Fixed in.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Kyūyaku Megami Tensei: Megami Tensei I・II since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below: