Lemony Snicket's A Series of Unfortunate Events: Difference between revisions

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'''''Lemony Snicket's A Series of Unfortunate Events''''' is a 2004 game based on the [[wikipedia:Lemony Snicket|Lemony Snicket]] [[wikipedia:A Series of Unfortunate Events|book series]] and [[wikipedia:Lemony Snicket's A Series of Unfortunate Events (film)|film]]. The game is based primarily on the movie, which in turn is based on the plots of the first three books of the series: The Bad Beginning, The Reptile Room and The Wide Window. Players take the roles of Violet, Klaus, and Sunny Baudelaire, solving puzzles, fighting villains and finding objects. Players encounter characters such as Mr. Poe, Uncle Monty and Aunt Josephine, along with villains such as Count Olaf, the hook-handed man, the white-faced women, and the bald man with the long nose.
'''''Lemony Snicket's A Series of Unfortunate Events''''' is a 2004 game based on the [[wikipedia:Lemony Snicket|Lemony Snicket]] [[wikipedia:A Series of Unfortunate Events|book series]] and [[wikipedia:Lemony Snicket's A Series of Unfortunate Events (film)|film]]. The game is based primarily on the movie, which in turn is based on the plots of the first three books of the series: The Bad Beginning, The Reptile Room and The Wide Window. Players take the roles of Violet, Klaus, and Sunny Baudelaire, solving puzzles, fighting villains and finding objects. Players encounter characters such as Mr. Poe, Uncle Monty and Aunt Josephine, along with villains such as Count Olaf, the hook-handed man, the white-faced women, and the bald man with the long nose.


== Patches ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
 
}}}}
 
== Enhancements ==
=== Widescreen 16:9 ===
=== Widescreen 16:9 ===
For NTSC-U version:
For NTSC-U version:
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Note: this is simply a render fix. Dolphin's widescreen hack must be enabled.
Note: this is simply a render fix. Dolphin's widescreen hack must be enabled.
== Problems ==
{{Problems|{{#vardefineecho:problems|
=== Performance ===
*May slow down in some sections depending on the build and/or configuration
*Bink FMVs stutter and/or skip in OpenGL mode; switching to DirectX seems to do the trick
*Tim Curry's narration may also be cut off, or slow down the game on certain occasions
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|gfxbackend                = Direct3D 11
|gfxbackendnotes          = Bink videos stutter under OpenGL
|accuratetexturecache      = Position 1
|accuratetexturecachenotes =
|disablefog                = On
|disablefognotes          =
|efb2texonly                  = On
|efb2texonlynotes              =
}}
}}