Lost Kingdoms: Difference between revisions
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Game may crash randomly, usually after giving an 'unknown pointer' error two or three times over the course of an hour or so. | Game may crash randomly, usually after giving an 'unknown pointer' error two or three times over the course of an hour or so. | ||
=== Intro Videos and Credits Video=== | === <s>Intro Videos and Credits Video</s> === | ||
These videos give black screens and choppy/static filled audio using the Direct3D and OpenGL rendering backends, but are drawn correctly when the software renderer is used. | These videos give black screens and choppy/static filled audio using the Direct3D and OpenGL rendering backends, but are drawn correctly when the software renderer is used. Garbled video audio fixed by {{revision|3.5-1189}} and broken video fixed by {{revision|3.5-2381}}. | ||
=== Direct3D Backend Problem === | === <s>Direct3D Backend Problem</s> === | ||
Using the D3D backend when selecting the "Shayel Passage" level causes a Texture Loading Failure exception error. For now use the OpenGL backend in order to play this level. | Using the D3D backend when selecting the "Shayel Passage" level causes a Texture Loading Failure exception error. For now use the OpenGL backend in order to play this level. Fixed by {{revision|4.0-4239}}. | ||
== Configuration == | == Configuration == | ||
<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
|efbcopy = Texture | |efbcopy = Texture | ||
|efbcopynotes = Fixes some effects, and possibly floor texture corruption | |efbcopynotes = Fixes some effects, and possibly floor texture corruption | ||
|xfb = Real | |||
|xfbnotes = Fixes intro and credits videos. | |||
}} | }} | ||