Lost Kingdoms: Difference between revisions

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Game may crash randomly, usually after giving an 'unknown pointer' error two or three times over the course of an hour or so.
Game may crash randomly, usually after giving an 'unknown pointer' error two or three times over the course of an hour or so.


=== Intro Videos and Credits Video===
=== <s>Intro Videos and Credits Video</s> ===
These videos give black screens and choppy/static filled audio using the Direct3D and OpenGL rendering backends, but are drawn correctly when the software renderer is used.
These videos give black screens and choppy/static filled audio using the Direct3D and OpenGL rendering backends, but are drawn correctly when the software renderer is used. Garbled video audio fixed by {{revision|3.5-1189}} and broken video fixed by {{revision|3.5-2381}}.


=== Direct3D Backend Problem ===
=== <s>Direct3D Backend Problem</s> ===
Using the D3D backend when selecting the "Shayel Passage" level causes a Texture Loading Failure exception error. For now use the OpenGL backend in order to play this level.
Using the D3D backend when selecting the "Shayel Passage" level causes a Texture Loading Failure exception error. For now use the OpenGL backend in order to play this level. Fixed by {{revision|4.0-4239}}.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|gfxbackend        = OpenGL
|gfxbackendnotes  = D3D has texture loading failure error
|efbcopy          = Texture
|efbcopy          = Texture
|efbcopynotes      = Fixes some effects, and possibly floor texture corruption
|efbcopynotes      = Fixes some effects, and possibly floor texture corruption
|xfb = Real
|xfbnotes = Fixes intro and credits videos.
}}
}}


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