Lost Kingdoms II: Difference between revisions
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=== {{s}}Unable To Play{{/s}} === | === {{s}}Unable To Play{{/s}} === | ||
Starting with {{revision|3.5-1055}}, the game is unplayable. DSP-HLE has a black screen on boot, and [[DSP-LLE]] hangs before reaching gameplay. Fixed by {{revision|3.5-1169}}. HLE was broken again in {{revision|3.5-1178}} though LLE continued to work, but HLE was promptly fixed again by {{revision|3.5-1180}}. | Starting with {{revision|3.5-1055}}, the game is unplayable. DSP-HLE has a black screen on boot, and [[DSP-LLE]] hangs before reaching gameplay. Fixed by {{revision|3.5-1169}}. HLE was broken again in {{revision|3.5-1178}} though LLE continued to work, but HLE was promptly fixed again by {{revision|3.5-1180}}. | ||
== Enhancements == | |||
=== 16:9 Aspect Ratio Fix === | |||
The built-in Widescreen Hack causes clipping issues. The following AR codes work as a replacement, causing less issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. | |||
===== NTSC-U ===== | |||
<pre>042EA1A0 3FE38E39</pre> | |||
===== NTSC-J ===== | |||
<pre>042F35F0 3FE38E39</pre> | |||
===== PAL ===== | |||
<pre>04303EB0 3FE38E39</pre> | |||
== Configuration == | == Configuration == |