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Progress Continues
We've already had 21555 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
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{{testing/entry|revision=4.0.1|OS=Windows 7 X64|CPU=Intel i5-3570K @ 4.4GHz|GPU=nVidia GeForce GTX 460|result=Game is 100% playable. Shadows do not work in 4.0.1 still. OpenGL backend AA and AF are 100% working. Game runs just fine. Set EFB copies to "Texture" to help with low resolution mirrors and keep texture accuracy to fast to give you a speedup.|tester=Kilobytez95}} | {{testing/entry|revision=4.0.1|OS=Windows 7 X64|CPU=Intel i5-3570K @ 4.4GHz|GPU=nVidia GeForce GTX 460|result=Game is 100% playable. Shadows do not work in 4.0.1 still. OpenGL backend AA and AF are 100% working. Game runs just fine. Set EFB copies to "Texture" to help with low resolution mirrors and keep texture accuracy to fast to give you a speedup.|tester=Kilobytez95}} | ||
{{testing/entry|revision=3.5-300|OS=Windows 7 x64|CPU=Intel i5 2430m @ 2.4GHz|GPU=Intel HD Graphics 3000|result=Fully Playable @ 29-30 FPS (60 FPS at times) Direct3D9, 16xAF, 1366x768 Native Resolution|tester=DarkMatterHD1208}} | {{testing/entry|revision=3.5-300|OS=Windows 7 x64|CPU=Intel i5 2430m @ 2.4GHz|GPU=Intel HD Graphics 3000|result=Fully Playable @ 29-30 FPS (60 FPS at times) Direct3D9, 16xAF, 1366x768 Native Resolution|tester=DarkMatterHD1208}} | ||
{{testing/entry|revision=4.0-1516|OS=Windows 8.1 x64|CPU=Intel Core i7-3770K @ 4.3GHz|GPU=nVidia GeForce GTX 690|result=Fully playable. Shadows fixed.|tester=PpmeiS}} | |||
{{testing/end}} | {{testing/end}} | ||
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