MadWorld: Difference between revisions

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Text replacement - "(\d)GT" to "$1 GT"
m (Text replacement - "<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->" to "<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->")
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{{testing/entry|revision=6423|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.4GHz|GPU=ATI Radeon HD 4850|result=Game run normally between 25 to 60FPS. Wii controller doesn't disconnect again but in version {{revision|7313}} Wii controller disconnect in a few minutes of game. Change in Dolphin version may cause some problem in this game.|tester=79.93.4.181}}
{{testing/entry|revision=6423|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 3.4GHz|GPU=ATI Radeon HD 4850|result=Game run normally between 25 to 60FPS. Wii controller doesn't disconnect again but in version {{revision|7313}} Wii controller disconnect in a few minutes of game. Change in Dolphin version may cause some problem in this game.|tester=79.93.4.181}}
{{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs full speed at 30FPS. Anything higher then 1x Native causes massive slowdowns. Random controller lag.|tester=MegaJump}}
{{testing/entry|revision=7670|OS=Windows 7 x64|CPU=Intel Core i5-2500K @ 4.1GHz|GPU=AMD Radeon HD 6850|result=Runs full speed at 30FPS. Anything higher then 1x Native causes massive slowdowns. Random controller lag.|tester=MegaJump}}
{{testing/entry|revision=3.0-86|OS=Windows 7 x64|CPU=AMD Phenom II X4 980 @ 4.2GHz|GPU=NVIDIA GeForce 8800GT|result=DX9, 2x Resolution, No SSAA, 8x AF runs at 100%.  SSAA on anything above 1.5x resolution results in single-digit FPS.  Accurate VBeam works well for this game.  Some very minor texture errors on animated characters, may be able to fix with settings.|tester=Keller999}}
{{testing/entry|revision=3.0-86|OS=Windows 7 x64|CPU=AMD Phenom II X4 980 @ 4.2GHz|GPU=NVIDIA GeForce 8800 GT|result=DX9, 2x Resolution, No SSAA, 8x AF runs at 100%.  SSAA on anything above 1.5x resolution results in single-digit FPS.  Accurate VBeam works well for this game.  Some very minor texture errors on animated characters, may be able to fix with settings.|tester=Keller999}}
{{testing/entry|revision=3.0-415|OS=Windows 7 x64|CPU=OS=Windows 7 x64|CPU=Intel Core i7-920 @ 2.8GHz|GPU=ATI Radeon HD 4870|result=DX9/DX11 all default settings, changing the settings don't help much,internal resolution more that 3x results in a massive slowdown (single digit FPS), cutscenes run at 28-30FPS, gameplay at 15-20FPS sometimes 15-22FPS and in the bike levels 14-19FPS, no graphic problems,no problems with controls.|tester=Speed_Nukem}}
{{testing/entry|revision=3.0-415|OS=Windows 7 x64|CPU=OS=Windows 7 x64|CPU=Intel Core i7-920 @ 2.8GHz|GPU=ATI Radeon HD 4870|result=DX9/DX11 all default settings, changing the settings don't help much,internal resolution more that 3x results in a massive slowdown (single digit FPS), cutscenes run at 28-30FPS, gameplay at 15-20FPS sometimes 15-22FPS and in the bike levels 14-19FPS, no graphic problems,no problems with controls.|tester=Speed_Nukem}}
{{testing/entry|revision=4.0-1349|OS=Windows 8 x64|CPU=AMD FX 6300 @ 3.6GHz|GPU=AMD Radeon HD 6450|result=30-45FPS. Playable. Slows when a lot of particles are on screen. No problems with controls. |tester=Faefdsedf}}
{{testing/entry|revision=4.0-1349|OS=Windows 8 x64|CPU=AMD FX 6300 @ 3.6GHz|GPU=AMD Radeon HD 6450|result=30-45FPS. Playable. Slows when a lot of particles are on screen. No problems with controls. |tester=Faefdsedf}}