Mario Kart: Double Dash‼: Difference between revisions
→Testing
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{{testing/entry|revision=4.0-2103|OS= Windows 8.1 x64|CPU=Intel Core i7-4700MQ @ 2.4GHz|GPU=Intel HD Graphics 4600|result=Almost always full speed using both DirectX and OpenGL, at 1366x768 fullscreen (internal resolution Auto (Window Size)), with 16x anisotropic filtering and no anti-aliasing. Audio is DSP LLE (recompiler) using DirectSound backend. Only tested single-player (no way to play with more than one person, though that may change once I get a controller).|tester=snesiscool}} | {{testing/entry|revision=4.0-2103|OS= Windows 8.1 x64|CPU=Intel Core i7-4700MQ @ 2.4GHz|GPU=Intel HD Graphics 4600|result=Almost always full speed using both DirectX and OpenGL, at 1366x768 fullscreen (internal resolution Auto (Window Size)), with 16x anisotropic filtering and no anti-aliasing. Audio is DSP LLE (recompiler) using DirectSound backend. Only tested single-player (no way to play with more than one person, though that may change once I get a controller).|tester=snesiscool}} | ||
{{testing/entry|revision=4.0-3482|OS=Windows 7 x64|CPU=Intel Core i7-4710MQ|GPU=nVidia GeForce GTX 860M|result= Perfect. Played at 2x native and with OpenMP hack on, everything else as is|tester=Andy}} | {{testing/entry|revision=4.0-3482|OS=Windows 7 x64|CPU=Intel Core i7-4710MQ|GPU=nVidia GeForce GTX 860M|result= Perfect. Played at 2x native and with OpenMP hack on, everything else as is|tester=Andy}} | ||
{{testing/entry|revision=4.0-3482|OS=Windows 7 x64|CPU=Intel Core i7-4710MQ|GPU=nVidia GeForce GTX 860M|result= Perfect. Played at 2x native and with OpenMP hack on, everything else as is|tester=Andy}} | |||
{{testing/entry|revision=4.0-6027|OS= Windows 7 x64|CPU=Intel Pentium e5700 @ 3.0GHz|GPU=ATI Radeon HD5570|result=Fullspeed most of the time. 60fps.|tester=Atheoi}} | |||
{{testing/end}} | {{testing/end}} | ||