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Progress Continues
We've already had 21539 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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{{testing/entry|revision=3.0-419|OS=Windows 7 x64|CPU=AMD Athlon II X4 640 @ 3GHz|GPU=ATI Radeon HD 5670|result=Fully playable, 40~60 FPS|tester=bruckxd}} | {{testing/entry|revision=3.0-419|OS=Windows 7 x64|CPU=AMD Athlon II X4 640 @ 3GHz|GPU=ATI Radeon HD 5670|result=Fully playable, 40~60 FPS|tester=bruckxd}} | ||
{{testing/entry|revision=3.0-692|OS=Windows 7 x64|CPU=Intel Core i5-3570k @ 3.4GHz|GPU=Intel HD Graphics 4000|result=Fully playable in single-player/2p co-op, 60 FPS; FPS halves in splitscreen; DX9, 1x native, 16x anisotropic filtering, OpenMP Texture Decoder, XAudio2 LLE recompiler.|tester=soren121}} | {{testing/entry|revision=3.0-692|OS=Windows 7 x64|CPU=Intel Core i5-3570k @ 3.4GHz|GPU=Intel HD Graphics 4000|result=Fully playable in single-player/2p co-op, 60 FPS; FPS halves in splitscreen; DX9, 1x native, 16x anisotropic filtering, OpenMP Texture Decoder, XAudio2 LLE recompiler.|tester=soren121}} | ||
{{testing/entry|revision=3.0-692-dirty|OS=Windows 7 x64|CPU=AMD Phenom(tm) II X4 810 Processor|GPU=ATI Radeon HD 4600 Series|result=The game runs fine with serious slow downs. I get around 20-30 FPS in game. After the start up sequence, the game hangs there until you press | {{testing/entry|revision=3.0-692-dirty|OS=Windows 7 x64|CPU=AMD Phenom(tm) II X4 810 Processor|GPU=ATI Radeon HD 4600 Series|result=The game runs fine with serious slow downs. I get around 20-30 FPS in game. After the start up sequence, the game hangs there until you press a button.|tester=Goldtex}} | ||
{{testing/end}} | {{testing/end}} | ||
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