Mario Kart: Double Dash‼: Difference between revisions

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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
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{{testing/entry|revision=4.0-9135|OS=Windows 10 Pro|CPU=Intel Core i5 6600k @ 4.7GHz|GPU=AMD R9 380 4GB|result=Perfect, No discernable frame dips or graphical glitches in OGL or D3D11. 1080p per pixel lighting, 16x Anisotropic filtering.|tester=cammelspit}}
{{testing/entry|revision=4.0-9135|OS=Windows 10 Pro|CPU=Intel Core i5-6600k @ 4.7GHz|GPU=AMD R9 380 4GB|result=Perfect, No discernible frame dips or graphical glitches in OGL or D3D11. 1080p per pixel lighting, 16x Anisotropic filtering.|tester=cammelspit}}
{{testing/entry|revision=6117|OS=Windows 7|CPU=Intel Core i7-930 @ 2.8GHz|GPU=NVIDIA GeForce GTX 480|result=Fully Playable: 60FPS With DX11 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, 1920x1080,|tester=Timmy112}}
{{testing/entry|revision=6117|OS=Windows 7|CPU=Intel Core i7-930 @ 2.8GHz|GPU=NVIDIA GeForce GTX 480|result=Fully Playable: 60FPS With D3D11 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, 1920x1080,|tester=Timmy112}}
{{testing/entry|revision=6512|OS=Windows 7|CPU=AMD Phenom II X2 550 @ 3.1GHz|GPU=ATI Radeon HD 4850|result=Fully Playable: 60FPS with DX11 plug-in, 2X AA and OpenCL Enabled|tester=}}
{{testing/entry|revision=6512|OS=Windows 7|CPU=AMD Phenom II X2 550 @ 3.1GHz|GPU=ATI Radeon HD 4850|result=Fully Playable: 60FPS with D3D11 plug-in, 2X AA and OpenCL Enabled|tester=}}
{{testing/entry|revision=7232|OS=Mandriva Linux 2010.2|CPU=AMD Athlon II X4 620 @ 2.6GHz|GPU=NVIDIA GeForce 9800 GT|result=Regular performance, speed ranging from 80% e 90%|tester=}}
{{testing/entry|revision=7232|OS=Mandriva Linux 2010.2|CPU=AMD Athlon II X4 620 @ 2.6GHz|GPU=NVIDIA GeForce 9800 GT|result=Regular performance, speed ranging from 80% e 90%|tester=}}
{{testing/entry|revision=7278|OS=Mac OS X|CPU=Intel Core i5 @ 2.3GHz|GPU=Intel HD 3000|result=Almost perfect, 50-60FPS|tester=NJP13254}}
{{testing/entry|revision=7278|OS=Mac OS X|CPU=Intel Core i5 @ 2.3GHz|GPU=Intel HD 3000|result=Almost perfect, 50-60FPS|tester=NJP13254}}
{{testing/entry|revision=7442|OS=Windows 7|CPU=AMD Phenom II X4 910 @ 3GHz|GPU=AMD Radeon HD 6970|result=100% Speed, Perfect|tester=FHaze}}
{{testing/entry|revision=7442|OS=Windows 7|CPU=AMD Phenom II X4 910 @ 3GHz|GPU=AMD Radeon HD 6970|result=100% Speed, Perfect|tester=FHaze}}
{{testing/entry|revision=7482|OS=Windows 7|CPU=Intel Core 2 Quad Q8300 @ 3GHz|GPU=NVIDIA GeForce 9500 GT|result=Works fine, but it's still pretty glitchy. [[Mario Kart Wii]] works way better, which is kind of ironic.|tester=Rafaello Fareday}}
{{testing/entry|revision=7482|OS=Windows 7|CPU=Intel Core 2 Quad Q8300 @ 3GHz|GPU=NVIDIA GeForce 9500 GT|result=Works fine, but it's still pretty glitchy. [[Mario Kart Wii]] works way better, which is kind of ironic.|tester=Rafaello Fareday}}
{{testing/entry|revision=7484|OS=Windows 7|CPU=Intel Core i5-750|GPU=NVIDIA GeForce GTX 260|result=With DirectX11 perfect but bad performance with DX9|tester=TingPing}}
{{testing/entry|revision=7484|OS=Windows 7|CPU=Intel Core i5-750|GPU=NVIDIA GeForce GTX 260|result=With Direct3D11 perfect but bad performance with D3D9|tester=TingPing}}
{{testing/entry|revision=7574|OS=Mac OS X 10.6.7|CPU=Intel Core 2 Duo T7300 @ 2GHz|GPU=ATI Mobility Radeon HD 2400 XT|result=Fully playable|tester=Arzhur}}
{{testing/entry|revision=7574|OS=Mac OS X 10.6.7|CPU=Intel Core 2 Duo T7300 @ 2GHz|GPU=ATI Mobility Radeon HD 2400 XT|result=Fully playable|tester=Arzhur}}
{{testing/entry|revision=7583|OS=Windows 7|CPU=Intel Pentium E2200 @ 2.2GHz|GPU=NVIDIA GeForce 7100|result=Fully Playable, only 2 or 3 slow downs|tester=}}
{{testing/entry|revision=7583|OS=Windows 7|CPU=Intel Pentium E2200 @ 2.2GHz|GPU=NVIDIA GeForce 7100|result=Fully Playable, only 2 or 3 slow downs|tester=}}
{{testing/entry|revision=7590|OS=Windows 7|CPU=Intel Pentium @ 2GHz|GPU=AMD Radeon HD 6850|result=Works fine, but not 100% full speed, maybe 85%|tester=thegungames}}
{{testing/entry|revision=7590|OS=Windows 7|CPU=Intel Pentium @ 2GHz|GPU=AMD Radeon HD 6850|result=Works fine, but not 100% full speed, maybe 85%|tester=thegungames}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Turion 2 M520 @ 2.3GHz|GPU=ATI Radeon HD 4200 128MB|result=50-60FPS with dx9 plugin EFB copies disabled, texture accuracy fastest, disabled fog, fast mipmaps, OpenCL and OpenMP, skip EFB access from CPU, ignore format changes, cache display lists, 640x480|tester=Timmy112}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Turion 2 M520 @ 2.3GHz|GPU=ATI Radeon HD 4200 128MB|result=50-60FPS with D3D9 plugin EFB copies disabled, texture accuracy fastest, disabled fog, fast mipmaps, OpenCL and OpenMP, skip EFB access from CPU, ignore format changes, cache display lists, 640x480|tester=Timmy112}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Celeron E3300 @ 3.5GHz|GPU=NVIDIA GeForce GT 240|result=Works at full speed, 60FPS most of the time.|tester=EliasYFGM}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Celeron E3300 @ 3.5GHz|GPU=NVIDIA GeForce GT 240|result=Works at full speed, 60FPS most of the time.|tester=EliasYFGM}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i7-2600K @ 3.6GHz|GPU=Intel HD 3000|result=After changing audio emulation to LLE recompiler, the game work perfect.|tester=23732}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i7-2600K @ 3.6GHz|GPU=Intel HD 3000|result=After changing audio emulation to LLE recompiler, the game work perfect.|tester=23732}}
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{{testing/entry|revision=3.0-415|OS=Windows 7|CPU=Intel Core i5-2300 @ 3GHz|GPU=NVIDIA GeForce GT 430|result=Perfect, 60FPS, 100% Speed.|tester=MiniBolt}}
{{testing/entry|revision=3.0-415|OS=Windows 7|CPU=Intel Core i5-2300 @ 3GHz|GPU=NVIDIA GeForce GT 430|result=Perfect, 60FPS, 100% Speed.|tester=MiniBolt}}
{{testing/entry|revision=3.0-419|OS=Windows 7|CPU=AMD Athlon II X4 640 @ 3GHz|GPU=ATI Radeon HD 5670|result=Fully playable, 40~60FPS|tester=bruckxd}}
{{testing/entry|revision=3.0-419|OS=Windows 7|CPU=AMD Athlon II X4 640 @ 3GHz|GPU=ATI Radeon HD 5670|result=Fully playable, 40~60FPS|tester=bruckxd}}
{{testing/entry|revision=3.0-692|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=Intel HD Graphics 4000|result=Fully playable in single-player/2p co-op, 60FPS; FPS halves in split screen; DX9, 1x native, 16x anisotropic filtering, OpenMP Texture Decoder, XAudio2 LLE recompiler.|tester=soren121}}
{{testing/entry|revision=3.0-692|OS=Windows 7|CPU=Intel Core i5-3570K @ 3.4GHz|GPU=Intel HD Graphics 4000|result=Fully playable in single-player/2p co-op, 60FPS; FPS halves in split screen; D3D9, 1x native, 16x anisotropic filtering, OpenMP Texture Decoder, XAudio2 LLE recompiler.|tester=soren121}}
{{testing/entry|revision=3.0-692|OS=Windows 7|CPU=AMD Phenom II X4 810 Processor|GPU=ATI Radeon HD 4600 Series|result=The game runs fine with serious slow downs. I get around 20-30FPS in game. After the start up sequence, the game hangs there until you press a button.|tester=Goldtex}}
{{testing/entry|revision=3.0-692|OS=Windows 7|CPU=AMD Phenom II X4 810 Processor|GPU=ATI Radeon HD 4600 Series|result=The game runs fine with serious slow downs. I get around 20-30FPS in game. After the start up sequence, the game hangs there until you press a button.|tester=Goldtex}}
{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=Intel Core i7-2700K @ 3.5GHz|GPU=NVIDIA GeForce GTX 580|result= Perfect|tester=Drezus}}
{{testing/entry|revision=3.0-735|OS=Windows 7|CPU=Intel Core i7-2700K @ 3.5GHz|GPU=NVIDIA GeForce GTX 580|result= Perfect|tester=Drezus}}
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{{testing/entry|revision=4.0-1192|OS=Windows 7|CPU=AMD Phenom II X4 640 @ 3.15GHz|GPU=NVIDIA GeForce 9800 GT|result=Perfect emulation (with no enhancements turned on), the only issue I have is that it slows down to about 70% when playing in Sherbet Land or in split-screen mode. OGL backend is the fastest for me.|tester=Durandal}}
{{testing/entry|revision=4.0-1192|OS=Windows 7|CPU=AMD Phenom II X4 640 @ 3.15GHz|GPU=NVIDIA GeForce 9800 GT|result=Perfect emulation (with no enhancements turned on), the only issue I have is that it slows down to about 70% when playing in Sherbet Land or in split-screen mode. OGL backend is the fastest for me.|tester=Durandal}}
{{testing/entry|revision=4.0-1997|OS=Mac OS X 10.9.3|CPU=Intel Core i7-3615QM|GPU=Intel HD Graphics 4000|result=Great emulation, minor slowdowns during circuit openings, down to 70% in 4-player split screen on openings although it goes back up to 100% as the race starts.  Using OpenGL, DSP HLE with CoreAudio, Internal resolution: Auto (Window Size) 1440x900.|tester=TellowKrinkle}}
{{testing/entry|revision=4.0-1997|OS=Mac OS X 10.9.3|CPU=Intel Core i7-3615QM|GPU=Intel HD Graphics 4000|result=Great emulation, minor slowdowns during circuit openings, down to 70% in 4-player split screen on openings although it goes back up to 100% as the race starts.  Using OpenGL, DSP HLE with CoreAudio, Internal resolution: Auto (Window Size) 1440x900.|tester=TellowKrinkle}}
{{testing/entry|revision=4.0-2103|OS=Windows 8.1|CPU=Intel Core i7-4700MQ @ 2.4GHz|GPU=Intel HD Graphics 4600|result=Almost always full speed using both DirectX and OpenGL, at 1366x768 fullscreen (internal resolution Auto (Window Size)), with 16x anisotropic filtering and no anti-aliasing. Audio is DSP LLE (recompiler) using DirectSound backend. Only tested single-player (no way to play with more than one person, though that may change once I get a controller).|tester=snesiscool}}
{{testing/entry|revision=4.0-2103|OS=Windows 8.1|CPU=Intel Core i7-4700MQ @ 2.4GHz|GPU=Intel HD Graphics 4600|result=Almost always full speed using both Direct3D and OpenGL, at 1366x768 fullscreen (internal resolution Auto (Window Size)), with 16x anisotropic filtering and no anti-aliasing. Audio is DSP LLE (recompiler) using DirectSound backend. Only tested single-player (no way to play with more than one person, though that may change once I get a controller).|tester=snesiscool}}
{{testing/entry|revision=4.0-3482|OS=Windows 7|CPU=Intel Core i7-4710MQ|GPU=NVIDIA GeForce GTX 860M|result=Perfect. Played at 2x native and with OpenMP hack on, everything else as is|tester=Andy}}
{{testing/entry|revision=4.0-3482|OS=Windows 7|CPU=Intel Core i7-4710MQ|GPU=NVIDIA GeForce GTX 860M|result=Perfect. Played at 2x native and with OpenMP hack on, everything else as is|tester=Andy}}
{{testing/entry|revision=4.0-6027|OS=Windows 7|CPU=Intel Pentium e5700 @ 3GHz|GPU=ATI Radeon HD 5570|result=Fullspeed most of the time. 60FPS.|tester=Atheoi}}
{{testing/entry|revision=4.0-6027|OS=Windows 7|CPU=Intel Pentium e5700 @ 3GHz|GPU=ATI Radeon HD 5570|result=Full speed most of the time. 60FPS.|tester=Atheoi}}
{{testing/entry|revision=4.0-6109|OS=Windows 8.1|CPU=Intel Core i5-3210M @ 2.5GHz|GPU=NVIDIA GeForce 610M|result=Switched to LLE sound due to HLE volume issues. Played at 60FPS/60VPS using Direct3D. No issues playing "All Cup Tour". Did not experience the resolved issues in the [[Mario Kart: Double Dash%E2%80%BC#Problems|Problems]] section.|tester=Wildgoosespeeder}}
{{testing/entry|revision=4.0-6109|OS=Windows 8.1|CPU=Intel Core i5-3210M @ 2.5GHz|GPU=NVIDIA GeForce 610M|result=Switched to LLE sound due to HLE volume issues. Played at 60FPS/60VPS using Direct3D. No issues playing "All Cup Tour". Did not experience the resolved issues in the [[Mario Kart: Double Dash%E2%80%BC#Problems|Problems]] section.|tester=Wildgoosespeeder}}
{{testing/entry|revision=4.0-6803|OS=Windows 7|CPU=AMD Athlon II X2 250 @ 3GHz|GPU=NVIDIA GeForce GT 440|result=Played 'All cups tour', very smooth and fast gameplay, 60 FPS with no problems. Settings i used: DSP LLE, Direct3D, 16:9 AR, 2x IR and enabled Force Texture Filtering.|tester=SPARTA}}
{{testing/entry|revision=4.0-6803|OS=Windows 7|CPU=AMD Athlon II X2 250 @ 3GHz|GPU=NVIDIA GeForce GT 440|result=Played 'All cups tour', very smooth and fast gameplay, 60 FPS with no problems. Settings i used: DSP LLE, Direct3D, 16:9 AR, 2x IR and enabled Force Texture Filtering.|tester=SPARTA}}
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{{testing/entry|revision=4.0-8711|OS=Windows 10|CPU=Intel Core i7-6700K @ 4GHz|GPU=NVIDIA GeForce GTX 970|result=Smooth Game @ 60FPS. 3x IR, 8x MSAA, 16X AA|tester=Shadow19231}}
{{testing/entry|revision=4.0-8711|OS=Windows 10|CPU=Intel Core i7-6700K @ 4GHz|GPU=NVIDIA GeForce GTX 970|result=Smooth Game @ 60FPS. 3x IR, 8x MSAA, 16X AA|tester=Shadow19231}}
{{testing/entry|revision=4.0-8863|OS=Arch Linux|CPU=Intel Core i7-4712MQ @ 3.2GHz|GPU=NVIDIA GeForce GTX 860M|result=Smooth Game @ 60FPS. 3x IR |tester=HowardTheDolphin}}
{{testing/entry|revision=4.0-8863|OS=Arch Linux|CPU=Intel Core i7-4712MQ @ 3.2GHz|GPU=NVIDIA GeForce GTX 860M|result=Smooth Game @ 60FPS. 3x IR |tester=HowardTheDolphin}}
{{testing/entry|revision=4.0-8979|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.8GHz|GPU=NVIDIA GeForce GTX 960|result=Smooth at 60FPS.  3x IR, DX12.  Getting the Dashing Bug again after a while of it being gone, drifting cuts out after a couple of seconds.|tester=samkostka}}
{{testing/entry|revision=4.0-8979|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.8GHz|GPU=NVIDIA GeForce GTX 960|result=Smooth at 60FPS.  3x IR, D3D12.  Getting the Dashing Bug again after a while of it being gone, drifting cuts out after a couple of seconds.|tester=samkostka}}
{{testing/end}}
{{testing/end}}


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