Mario Kart Wii: Difference between revisions

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{{testing/start}}
{{testing/start}}
<!-- Use this template: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
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{{testing/entry|revision=6117|OS=Windows 7|CPU=Intel Core i7-930 @ 2.8GHz|GPU=NVIDIA GeForce GTX 480|result=Good: 45FPS lags in bursts, Menu Slowdown to 4FPS With DX9 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, 1920x1080, x86|tester=Timmy112}}
{{testing/entry|revision=6117|OS=Windows 7|CPU=Intel Core i7-930 @ 2.8GHz|GPU=NVIDIA GeForce GTX 480|result=Good: 45FPS lags in bursts, Menu Slowdown to 4FPS With DX9 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, 1920x1080,|tester=Timmy112}}
{{testing/entry|revision=6249|OS=Windows 7|CPU=Intel Core i7-920|GPU=NVIDIA GeForce GTX 460|result=Good|tester=}}
{{testing/entry|revision=6249|OS=Windows 7|CPU=Intel Core i7-920|GPU=NVIDIA GeForce GTX 460|result=Good|tester=}}
{{testing/entry|revision=6452|OS=Windows 7|CPU=Intel Core i5-430M|GPU=ATI Radeon HD 5730|result=Good (50/55 frames with DVD|tester=}}
{{testing/entry|revision=6452|OS=Windows 7|CPU=Intel Core i5-430M|GPU=ATI Radeon HD 5730|result=Good (50/55 frames with DVD|tester=}}
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{{testing/entry|revision=7224|OS=Windows 7|CPU=Intel Core i7-2630QM @ 2.7GHz|GPU=NVIDIA GeForce GT 560M|result=Good. When the game starts, it lags due to CPU's and camera rotation. Fixed inside lag with skip EFB access to CPU. Tested with 1.5 Native resolution 1600*900 Fullscreen, 4x anisotropic filtering (Qosmio X770)|tester=giorgio200791}}
{{testing/entry|revision=7224|OS=Windows 7|CPU=Intel Core i7-2630QM @ 2.7GHz|GPU=NVIDIA GeForce GT 560M|result=Good. When the game starts, it lags due to CPU's and camera rotation. Fixed inside lag with skip EFB access to CPU. Tested with 1.5 Native resolution 1600*900 Fullscreen, 4x anisotropic filtering (Qosmio X770)|tester=giorgio200791}}
{{testing/entry|revision=7319|OS=Windows 7|CPU=Intel Core 2 Duo E6600 @ 3GHz|GPU=NVIDIA GeForce 450 GTS|result=60FPS, Perfect|tester=}}
{{testing/entry|revision=7319|OS=Windows 7|CPU=Intel Core 2 Duo E6600 @ 3GHz|GPU=NVIDIA GeForce 450 GTS|result=60FPS, Perfect|tester=}}
{{testing/entry|revision=7332|OS=Windows 7 x86|CPU=Intel Core i5-750|GPU=AMD Radeon HD 6950|result=60FPS, Perfect|tester=}}
{{testing/entry|revision=7332|OS=Windows 7|CPU=Intel Core i5-750|GPU=AMD Radeon HD 6950|result=60FPS, Perfect|tester=}}
{{testing/entry|revision=7436|OS=Windows 7|CPU=AMD Phenom II X6 1055T @ 3.5GHz|GPU=NVIDIA GeForce GTS 450|result=Perfect: 60FPS Menu Slowdown to 45FPS With DX9 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, Scale 3x, 1920x1080,|tester=RDilus}}
{{testing/entry|revision=7436|OS=Windows 7|CPU=AMD Phenom II X6 1055T @ 3.5GHz|GPU=NVIDIA GeForce GTS 450|result=Perfect: 60FPS Menu Slowdown to 45FPS With DX9 Plugin, Dual Core Enabled, 16x Anisotropic Filtering enabled, Scale 3x, 1920x1080,|tester=RDilus}}
{{testing/entry|revision=7442|OS=Windows 7|CPU=AMD Phenom II X4 910 @ 3GHz|GPU=AMD Radeon HD 6970|result=(1 Player): 100% Speed, Perfect (2 Players): 100% Speed, lags when seeing CPUs|tester=FHaze}}
{{testing/entry|revision=7442|OS=Windows 7|CPU=AMD Phenom II X4 910 @ 3GHz|GPU=AMD Radeon HD 6970|result=(1 Player): 100% Speed, Perfect (2 Players): 100% Speed, lags when seeing CPUs|tester=FHaze}}
{{testing/entry|revision=7478|OS=Windows 7|CPU=Intel Core i7-2600K @ 3.4GHz|GPU=AMD Radeon HD 6950|result=60FPS. Works best with DirectX 9. Slight slowdown in menus but nothing major. Gameplay with Wii Remote is flawless.|tester=Robodt7}}
{{testing/entry|revision=7478|OS=Windows 7|CPU=Intel Core i7-2600K @ 3.4GHz|GPU=AMD Radeon HD 6950|result=60FPS. Works best with DirectX 9. Slight slowdown in menus but nothing major. Gameplay with Wii Remote is flawless.|tester=Robodt7}}
{{testing/entry|revision=7483|OS=Windows 7 x86|CPU=Intel Core 2 Quad Q8300 @ 3GHz|GPU=NVIDIA GeForce 9500 GT|result=If it wasn't for the menus slowdowns, it would be completely perfect. Races go full-FPS. Works perfectly with Direct3D11. I'm giving it a 5-stars rating since the menu slowdown is a very minor issue.|tester=Rafaello Fareday}}
{{testing/entry|revision=7483|OS=Windows 7|CPU=Intel Core 2 Quad Q8300 @ 3GHz|GPU=NVIDIA GeForce 9500 GT|result=If it wasn't for the menus slowdowns, it would be completely perfect. Races go full-FPS. Works perfectly with Direct3D11. I'm giving it a 5-stars rating since the menu slowdown is a very minor issue.|tester=Rafaello Fareday}}
{{testing/entry|revision=7483|OS=Windows 7|CPU=Intel Celeron E3300 @ 3.3GHz|GPU=NVIDIA GeForce GT 240|result=Playable 40-60FPS. Drops down to 40 when seeing many CPUs on the screen, but otherwise it runs at constant 60FPS. No graphical errors at all.|tester=EliasYFGM}}
{{testing/entry|revision=7483|OS=Windows 7|CPU=Intel Celeron E3300 @ 3.3GHz|GPU=NVIDIA GeForce GT 240|result=Playable 40-60FPS. Drops down to 40 when seeing many CPUs on the screen, but otherwise it runs at constant 60FPS. No graphical errors at all.|tester=EliasYFGM}}
{{testing/entry|revision=7564|OS=Windows 7|CPU=AMD Phenom II X4 975|GPU=ATI Radeon HD 4890|result=Playable - menus can lag sometimes, overall performance is more than passable.|tester=Someone7272}}
{{testing/entry|revision=7564|OS=Windows 7|CPU=AMD Phenom II X4 975|GPU=ATI Radeon HD 4890|result=Playable - menus can lag sometimes, overall performance is more than passable.|tester=Someone7272}}
{{testing/entry|revision=3.0|OS=Windows XP x86|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=NVIDIA GeForce 320M|result=[NTSC] 40FPS, 70%. Playable but sporadic lagging.|tester=Tyro}}
{{testing/entry|revision=3.0|OS=Windows XP|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=NVIDIA GeForce 320M|result=[NTSC] 40FPS, 70%. Playable but sporadic lagging.|tester=Tyro}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i7-930 @ 3.5GHz|GPU=ATI Radeon HD 5770|result=Fully playable, 73FPS without frame limitations DX9, Dual Core enabled, 16x Anisotropic filtering, 1920x1080 (render window size).|tester=}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i7-930 @ 3.5GHz|GPU=ATI Radeon HD 5770|result=Fully playable, 73FPS without frame limitations DX9, Dual Core enabled, 16x Anisotropic filtering, 1920x1080 (render window size).|tester=}}
{{testing/entry|revision=3.0|OS=Windows 7 x86|CPU=Intel Core i3-2100 @ 3.1GHz|GPU=NVIDIA GeForce GT 430 2509MB|result=40-60FPS|tester=Superstar Games}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i3-2100 @ 3.1GHz|GPU=NVIDIA GeForce GT 430 2509MB|result=40-60FPS|tester=Superstar Games}}
{{testing/entry|revision=3.0|OS=Windows 7 x86|CPU=Intel Core i5-3470 @ 3.2GHz|GPU=ATI Radeon HD 4350|result=Except the problems stated up there, it's mostly perfect (No WFC in this ver. Speed:50-60% in game menu). Local 2 play will slow down the game speed.|tester=HKT}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i5-3470 @ 3.2GHz|GPU=ATI Radeon HD 4350|result=Except the problems stated up there, it's mostly perfect (No WFC in this ver. Speed:50-60% in game menu). Local 2 play will slow down the game speed.|tester=HKT}}
{{testing/entry|revision=7504|OS=Windows 7|CPU=Intel Core i3 @ 3.07GHz|GPU=NVIDIA GeForce 9500 GT|result=Perfect full speed (60FPS)|tester=Matute}}
{{testing/entry|revision=7504|OS=Windows 7|CPU=Intel Core i3 @ 3.07GHz|GPU=NVIDIA GeForce 9500 GT|result=Perfect full speed (60FPS)|tester=Matute}}
{{testing/entry|revision=7504|OS=Windows 7|CPU=Intel Core i7 @ 3.99GHz|GPU=NVIDIA GeForce GTX 460|result=Perfect full speed (60FPS)|tester=Anonymous}}
{{testing/entry|revision=7504|OS=Windows 7|CPU=Intel Core i7 @ 3.99GHz|GPU=NVIDIA GeForce GTX 460|result=Perfect full speed (60FPS)|tester=Anonymous}}
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{{testing/entry|revision=3.0-424|OS=Windows 7|CPU=Intel Core i7-950 @ 3.07GHz|GPU=NVIDIA GeForce GTX 570|result=Fully playable at 60FPS with OpenGL. Round start lag a bit(during camera rotation). SETTINGS: 4x Native Res, 16x AF, no AA, EFB to texture (cache: fast), scaled EFB copy, per pixel lighting, Force texture filtering, fast mimaps, OpenMP decoder, XFB: virtual|tester=Skullbot}}
{{testing/entry|revision=3.0-424|OS=Windows 7|CPU=Intel Core i7-950 @ 3.07GHz|GPU=NVIDIA GeForce GTX 570|result=Fully playable at 60FPS with OpenGL. Round start lag a bit(during camera rotation). SETTINGS: 4x Native Res, 16x AF, no AA, EFB to texture (cache: fast), scaled EFB copy, per pixel lighting, Force texture filtering, fast mimaps, OpenMP decoder, XFB: virtual|tester=Skullbot}}
{{testing/entry|revision=3.0-458|OS=Windows 7|CPU=AMD Athlon II X3 450 @ 3.2GHz|GPU=AMD Radeon HD 6670|result=Full speed in game. Menu slows down at 40FPS.|tester=Faefdsedf}}
{{testing/entry|revision=3.0-458|OS=Windows 7|CPU=AMD Athlon II X3 450 @ 3.2GHz|GPU=AMD Radeon HD 6670|result=Full speed in game. Menu slows down at 40FPS.|tester=Faefdsedf}}
{{testing/entry|revision=3.0-547|OS=Windows XP x86|CPU=Pentium Dual Core @ 2.7GHz|GPU=NVIDIA GeForce GT 9500|result=Good emulation (40-50FPS in x1 native resolution)|tester=tavog96}}
{{testing/entry|revision=3.0-547|OS=Windows XP|CPU=Pentium Dual Core @ 2.7GHz|GPU=NVIDIA GeForce GT 9500|result=Good emulation (40-50FPS in x1 native resolution)|tester=tavog96}}
{{testing/entry|revision=3.0-578|OS=Windows 7|CPU=Intel Core i7-2630QM|GPU=AMD Radeon HD 6770M|result=50% with suggested settings, 100% with EFB copies set to Texture. 2-Player gets about 60% with EFB Texture and 50% with EFB RAM.|tester=}}
{{testing/entry|revision=3.0-578|OS=Windows 7|CPU=Intel Core i7-2630QM|GPU=AMD Radeon HD 6770M|result=50% with suggested settings, 100% with EFB copies set to Texture. 2-Player gets about 60% with EFB Texture and 50% with EFB RAM.|tester=}}
{{testing/entry|revision=3.0-586|OS=Windows 7|CPU=Intel Core i7-920 @ 2.66GHz|GPU=NVIDIA GeForce 560 Ti|result=With all suggested setting I was getting 35-45FPS avg, I then Overclocked my CPU from 2660MHz to 2760MHz (small amount I know) I'm now getting the full 60-70FPS. When overclocked to 3000MHz was getting 75-86FPS. So make sure your CPU is at a decent speed as a little extra MHz can make a large difference. N.B. Overclocking the GPU seemed to have no effect for me.|tester=Anon}}
{{testing/entry|revision=3.0-586|OS=Windows 7|CPU=Intel Core i7-920 @ 2.66GHz|GPU=NVIDIA GeForce 560 Ti|result=With all suggested setting I was getting 35-45FPS avg, I then Overclocked my CPU from 2660MHz to 2760MHz (small amount I know) I'm now getting the full 60-70FPS. When overclocked to 3000MHz was getting 75-86FPS. So make sure your CPU is at a decent speed as a little extra MHz can make a large difference. N.B. Overclocking the GPU seemed to have no effect for me.|tester=Anon}}
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Grafikfehler den es vorher nicht gab, und zwar die Itembox flackert, zum beispiel im level "Vulkangrollen".|tester=Serverbot777}}
Grafikfehler den es vorher nicht gab, und zwar die Itembox flackert, zum beispiel im level "Vulkangrollen".|tester=Serverbot777}}
{{testing/entry|revision=4.0|OS=Windows 8|CPU=AMD FX-8320|GPU=AMD Radeon HD 7870|result=Anything Perfect|tester=Zcair}}
{{testing/entry|revision=4.0|OS=Windows 8|CPU=AMD FX-8320|GPU=AMD Radeon HD 7870|result=Anything Perfect|tester=Zcair}}
{{testing/entry|revision=4.0|OS=Windows 7 x86|CPU=Intel Core i5-3470 @ 3.2GHz|GPU=ATI Radeon HD 4350|result=Laggy after entered the game menu, only got 20-45FPS. 5-30FPS, Speed 20%-40% while playing |tester=HKT}}
{{testing/entry|revision=4.0|OS=Windows 7|CPU=Intel Core i5-3470 @ 3.2GHz|GPU=ATI Radeon HD 4350|result=Laggy after entered the game menu, only got 20-45FPS. 5-30FPS, Speed 20%-40% while playing |tester=HKT}}
{{testing/entry|revision=4.0|OS=Windows 7|CPU=Intel Core i7-3630QM @ 2.4GHz|GPU=AMD Radeon HD 7610M|result=Perfect,60FPS All the time (720p) Slowdown at specific points on Menus, If OpenMP enabled it'll heavily increase the FPS during those slowdowns. 4.0 is the fastest build if you faced a slowdown use 3.5 also remember to set power plan to "High Performance" if needed. Setting: Direct3D11, Resolution: Auto (Window Size), OpenMP Enabled and DSP HLE with XAudio2 Backend. at 1080p the game runs at 38~52FPS|tester=Hardlord999}}
{{testing/entry|revision=4.0|OS=Windows 7|CPU=Intel Core i7-3630QM @ 2.4GHz|GPU=AMD Radeon HD 7610M|result=Perfect,60FPS All the time (720p) Slowdown at specific points on Menus, If OpenMP enabled it'll heavily increase the FPS during those slowdowns. 4.0 is the fastest build if you faced a slowdown use 3.5 also remember to set power plan to "High Performance" if needed. Setting: Direct3D11, Resolution: Auto (Window Size), OpenMP Enabled and DSP HLE with XAudio2 Backend. at 1080p the game runs at 38~52FPS|tester=Hardlord999}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD APU A10-7850K|GPU=AMD Radeon R7 Series|result=Perfect emulation|tester=Zcair}}
{{testing/entry|revision=4.0.2|OS=Windows 7|CPU=AMD APU A10-7850K|GPU=AMD Radeon R7 Series|result=Perfect emulation|tester=Zcair}}