Mario Kart Wii: Difference between revisions

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{{Test Entry|revision=6907|OS=Windows 7 x64|CPU=Intel Core i7 2720QM @ 3.3GHz|GPU=nVidia GeForce GT 540|result=70-80 FPS in HD|tester=peter.poetzi}}
{{Test Entry|revision=6907|OS=Windows 7 x64|CPU=Intel Core i7 2720QM @ 3.3GHz|GPU=nVidia GeForce GT 540|result=70-80 FPS in HD|tester=peter.poetzi}}
{{testing/entry|revision=7123|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q6600|GPU=ATI Radeon HD 5770|result=Good (55/60 frames)|tester=}}
{{testing/entry|revision=7123|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q6600|GPU=ATI Radeon HD 5770|result=Good (55/60 frames)|tester=}}
{{testing/entry|revision=7224|OS=Windows 7 x64|CPU=Intel Core i7-2630QM @ 2.7 GHz|GPU=nVidia GeForce GT 560M|result=Good. When the game starts, it lags due to CPU's and camera rotation. Fixed inside lag with skip EFB access to CPU. Tested with 1.5 Native resolution 1600*900 Fullscreen, 4x anisotropic filtering (Qosmio X770)|tester=giorgio200791}}
{{testing/entry|revision=7224|OS=Windows 7 x64|CPU=Intel Core i7-2630QM @ 2.7GHz|GPU=nVidia GeForce GT 560M|result=Good. When the game starts, it lags due to CPU's and camera rotation. Fixed inside lag with skip EFB access to CPU. Tested with 1.5 Native resolution 1600*900 Fullscreen, 4x anisotropic filtering (Qosmio X770)|tester=giorgio200791}}
{{testing/entry|revision=7319|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6600 @ 3GHz|GPU=nVidia GeForce 450 GTS|result=60 FPS, Perfect|tester=}}
{{testing/entry|revision=7319|OS=Windows 7 x64|CPU=Intel Core 2 Duo E6600 @ 3GHz|GPU=nVidia GeForce 450 GTS|result=60 FPS, Perfect|tester=}}
{{testing/entry|revision=7332|OS=Windows 7 x86|CPU=Intel Core i5-750|GPU=AMD Radeon HD 6950|result=60 FPS, Perfect|tester=}}
{{testing/entry|revision=7332|OS=Windows 7 x86|CPU=Intel Core i5-750|GPU=AMD Radeon HD 6950|result=60 FPS, Perfect|tester=}}