Mario Kart Wii: Difference between revisions
→Testing
Line 105: | Line 105: | ||
{{testing/entry|revision=4.0-1444|OS=Windows 8.1 x64|CPU=Intel Pentium G2030 @ 3GHz|GPU=AMD Radeon HD6870|result=D3D 2x native 4x AA 16x AF 60 FPS most of the time, some slowdowns on circuit entries.|tester=resadent}} | {{testing/entry|revision=4.0-1444|OS=Windows 8.1 x64|CPU=Intel Pentium G2030 @ 3GHz|GPU=AMD Radeon HD6870|result=D3D 2x native 4x AA 16x AF 60 FPS most of the time, some slowdowns on circuit entries.|tester=resadent}} | ||
{{testing/entry|revision=4.0-2014|OS=Windows 8.1 x64|CPU=Core i7-4770 @ 3.4GHz|GPU=nVidia GeForce GT 635|result=Rather poor results, 60 FPS in menus, dropping to 30-45 ingame. Lag upon entering courses, audio issues upon starting up, low FPS on specific courses, Wario's Mine being one.|tester=Unknown_Fuel}} | {{testing/entry|revision=4.0-2014|OS=Windows 8.1 x64|CPU=Core i7-4770 @ 3.4GHz|GPU=nVidia GeForce GT 635|result=Rather poor results, 60 FPS in menus, dropping to 30-45 ingame. Lag upon entering courses, audio issues upon starting up, low FPS on specific courses, Wario's Mine being one.|tester=Unknown_Fuel}} | ||
{{testing/entry|revision=4.0-2390|OS=Windows 8.1 x64|CPU=Core i5-4670k|GPU=Intel HD Graphics 4600|result=Runs at full speed most of the time on 1.5x native res. on both D3D and OpenGL. Only time I saw it dip below 60 was when entering a course.|tester=Karasuehbi}} | |||
{{testing/end}} | {{testing/end}} | ||