Mario Kart Wii: Difference between revisions

m (Don't touch Version Compatibility chart if you don't know how it works...)
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{{testing/entry|revision=4.0-2014|OS=Windows 8.1 x64|CPU=Core i7-4770 @ 3.4GHz|GPU=nVidia GeForce GT 635|result=Rather poor results, 60 FPS in menus, dropping to 30-45 ingame. Lag upon entering courses, audio issues upon starting up, low FPS on specific courses, Wario's Mine being one.|tester=Unknown_Fuel}}
{{testing/entry|revision=4.0-2014|OS=Windows 8.1 x64|CPU=Core i7-4770 @ 3.4GHz|GPU=nVidia GeForce GT 635|result=Rather poor results, 60 FPS in menus, dropping to 30-45 ingame. Lag upon entering courses, audio issues upon starting up, low FPS on specific courses, Wario's Mine being one.|tester=Unknown_Fuel}}
{{testing/entry|revision=4.0-2390|OS=Windows 8.1 x64|CPU=Intel Core i5-4670k @ 3.40GHz|GPU=Intel HD Graphics 4600|result=Runs at full speed most of the time on 1.5x native res. on both D3D and OpenGL. Only time I saw it dip below 60 was when entering a course.|tester=Karasuhebi}}
{{testing/entry|revision=4.0-2390|OS=Windows 8.1 x64|CPU=Intel Core i5-4670k @ 3.40GHz|GPU=Intel HD Graphics 4600|result=Runs at full speed most of the time on 1.5x native res. on both D3D and OpenGL. Only time I saw it dip below 60 was when entering a course.|tester=Karasuhebi}}
{{testing/entry|revision=4.0-3518|OS=Arch Linux x64|CPU=Intel Core i7-2600 @ 3GHz|GPU=nVidia GeForce GTS 450|result=Far from perfect; hardly even playable. Slowdowns in menus with stage previews, and intense slowdowns during gameplay. Background textures are rendered incorrectly, semi-transparent blue rectangles appear. Random horizontal black lines.|tester=10n45}}
{{testing/end}}
{{testing/end}}


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