Mario Kart Wii: Difference between revisions

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If changing graphics settings during a race, the map in the bottom right corner may disappear. The faces of the racers will still show up.
If changing graphics settings during a race, the map in the bottom right corner may disappear. The faces of the racers will still show up.


=== <s>Ghosts Desyncing</s> ===
=== {{s}}Ghosts Desyncing{{/s}} ===
Ghosts become desynced on almost all tracks, usually after a jump. They'll RAM into walls, go the wrong way, or just drive endlessly off cliffs. There is no known solution at this time. The tracks "SNES Mario Circuit 3" and "Mario Circuit" are unaffected, because the track is flat. See {{issue|3122}}. Fixed with {{revision|4.0-2729}}.
Ghosts become desynced on almost all tracks, usually after a jump. They'll RAM into walls, go the wrong way, or just drive endlessly off cliffs. There is no known solution at this time. The tracks "SNES Mario Circuit 3" and "Mario Circuit" are unaffected, because the track is flat. See {{issue|3122}}. Fixed with {{revision|4.0-2729}}.


=== <s>Cache Display Lists</s> ===
=== {{s}}Cache Display Lists{{/s}} ===
Using 'Cache Display Lists' in newer revs of Dolphin may cause crashes. Fixed by the removing of cache display lists in {{revision|4.0-758}}.
Using 'Cache Display Lists' in newer revs of Dolphin may cause crashes. Fixed by the removing of cache display lists in {{revision|4.0-758}}.


=== <s>Psychedelic Textures</s> ===
=== {{s}}Psychedelic Textures{{/s}} ===
Using the OpenGL backend may result in psychedelic textures, which always appear with SSAA and "Emulate Format Changes" enabled. Fixed by {{revision|4.0-511}}.
Using the OpenGL backend may result in psychedelic textures, which always appear with SSAA and "Emulate Format Changes" enabled. Fixed by {{revision|4.0-511}}.
{{image|Mario Kart Wii Psychedelic Textures.jpg|Psychedelic textures|br}}
{{image|Mario Kart Wii Psychedelic Textures.jpg|Psychedelic textures|br}}