Mario Kart Wii: Difference between revisions

m (→‎Testing: added testing results for elementary OS linux)
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{{testing/entry|revision=3.0-758|OS=Ubuntu 12.04 x64|CPU=Intel Core i7-2670QM|GPU=nVidia GeForce GT540M|result=Perfect, with FPS ~60 during gameplay (2X Native) and limit FPS in 65 or off|tester=}}
{{testing/entry|revision=3.0-758|OS=Ubuntu 12.04 x64|CPU=Intel Core i7-2670QM|GPU=nVidia GeForce GT540M|result=Perfect, with FPS ~60 during gameplay (2X Native) and limit FPS in 65 or off|tester=}}
{{testing/entry|revision=3.0-763|OS=Windows 7 x64|CPU=Intel Core i5-2450M|GPU=AMD Radeon HD 7610M|result=Perfect|tester=Chinmorph}}
{{testing/entry|revision=3.0-763|OS=Windows 7 x64|CPU=Intel Core i5-2450M|GPU=AMD Radeon HD 7610M|result=Perfect|tester=Chinmorph}}
{{testing/entry|revision=3.0-776|OS=elementary OS x64 (Linux)|CPU=Intel Core i3-330m|GPU=Geforce GT 330m|result=Single Player perfect @60 fps. Local Multiplayer somtimes drops to 20FPS|tester=Krummer}}
{{testing/entry|revision=3.0-776|OS=Linux elementary OS x64|CPU=Intel Core i3-330m|GPU=nVidia GeForce GT 330m|result=Single-player perfect @ 60 FPS. Local multiplayer sometimes drops to 20 FPS|tester=Krummer}}
{{testing/entry|revision=3.0-845|OS=Windows 8 x64|CPU=Intel Core i5-3570k @ 4.2GHz|GPU=nVidia GeForce GTX 670 |result=Minor slowdowns (95% speed, not noticeable). Perfect otherwise. OpenGL 4x internal, 16x anisotropic, 16xQ CSAA, Scaled EFB Copy |tester=pur3}}
{{testing/entry|revision=3.0-845|OS=Windows 8 x64|CPU=Intel Core i5-3570k @ 4.2GHz|GPU=nVidia GeForce GTX 670 |result=Minor slowdowns (95% speed, not noticeable). Perfect otherwise. OpenGL 4x internal, 16x anisotropic, 16xQ CSAA, Scaled EFB Copy |tester=pur3}}
{{testing/end}}
{{testing/end}}