Mario Kart Wii: Difference between revisions

1,201 bytes removed ,  20 June 2016
5.0 fixed issues clean-up
(→‎PAL 50 Flickering: Got the correct behavior now thanks to the issue report :D)
(5.0 fixed issues clean-up)
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This game does some weird depth based effect when rendering at PAL50.  D3D11/12 do not handle this effect correctly.  To fix, use OpenGL OR enable PAL60
This game does some weird depth based effect when rendering at PAL50.  D3D11/12 do not handle this effect correctly.  To fix, use OpenGL OR enable PAL60


=== {{s}}Ghosts Desyncing{{/s}} ===
Ghosts become desynced on almost all tracks, usually after a jump. They'll RAM into walls, go the wrong way, or just drive endlessly off cliffs. There is no known solution at this time. The tracks "SNES Mario Circuit 3" and "Mario Circuit" are unaffected, because the track is flat. See {{issue|3122}}. Fixed with {{revision|4.0-2729}}.


=== Missing Lens Flare Effect ===
=== Missing Lens Flare Effect ===
If '''EFB Copies to Texture Only''' is set lens flare effects are not emulated. Disabling '''EFB Copies to Texture Only''' makes the lens flare appear as it should.
If '''EFB Copies to Texture Only''' is set lens flare effects are not emulated. Disabling '''EFB Copies to Texture Only''' makes the lens flare appear as it should.
=== {{s}}Lens Flare Crashes{{/s}} ===
If D3D is used, and disable '''EFB Copies to Texture Only''' so that the lens flare appears, crashes may occur on some tracks. '''EFB Copies to Texture Only''', while breaking the lens flare, will not crash on those tracks. OpenGL is immune to the crashes regardless of settings. See {{issue|6923}}. Fixed by {{revision|4.0-8258}}.
=== {{s}}Cache Display Lists{{/s}} ===
Using 'Cache Display Lists' in newer revs of Dolphin may cause crashes. Fixed by the removing of cache display lists in {{revision|4.0-758}}.
=== {{s}}Psychedelic Textures{{/s}} ===
Using the OpenGL backend may result in psychedelic textures, which always appear with SSAA and "Emulate Format Changes" enabled. Fixed by {{revision|4.0-511}}.
{{image|Mario Kart Wii Psychedelic Textures.jpg|Psychedelic textures|br}}


== Enhancements ==
== Enhancements ==