15,189
edits
Progress Continues
We've already had 21543 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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(→Testing: ##GHz to ## GHz mass edit) |
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=4.0-5975|OS=Windows 8.1|CPU=Intel Core i5-4690K @ 3. | {{testing/entry|revision=4.0-5975|OS=Windows 8.1|CPU=Intel Core i5-4690K @ 3.5 GHz|GPU=NVIDIA GeForce GTX 970|result=Playable, game runs at full speed (50FPS) at all times, even with 4x resolution and 8x AA.|tester=OldMcDonald}} | ||
{{testing/entry|revision=5.0-8563|OS=Windows 10|CPU=Intel Core i7-6700K|GPU=NVIDIA GeForce GTX 1070|result=Perfect. Stuttering greatly reduced thanks to follow branch being disabled. Lag is slightly different than console in some minigames.|tester=JMC4789}} | {{testing/entry|revision=5.0-8563|OS=Windows 10|CPU=Intel Core i7-6700K|GPU=NVIDIA GeForce GTX 1070|result=Perfect. Stuttering greatly reduced thanks to follow branch being disabled. Lag is slightly different than console in some minigames.|tester=JMC4789}} | ||
{{testing/end}} | {{testing/end}} |