19
edits
(Added details regarding text box error, updated configuration, and added testing information.) |
m (Updated thumbnail description.) |
||
Line 16: | Line 16: | ||
=== Distorted Text Boxes === | === Distorted Text Boxes === | ||
The texture for the text backdrop will become heavily distorted if anisotropic filtering or "Force Texture Filtering" are enabled. This affects both Direct3D and OpenGL. | The texture for the text backdrop will become heavily distorted if anisotropic filtering or "Force Texture Filtering" are enabled. This affects both Direct3D and OpenGL. | ||
{{image|GMPE01_Dolphin_NoAF_Accurate.png|Correct emulation.}} | {{image|GMPE01_Dolphin_NoAF_Accurate.png|Correct emulation. Anisotropic filtering disabled.}} | ||
{{image|GMPE01_Dolphin_2xAF_Distorted.png|Anisotropic filtering enabled (2x).|br}} | {{image|GMPE01_Dolphin_2xAF_Distorted.png|Anisotropic filtering enabled (2x).|br}} | ||
edits