Mario Party 7: Difference between revisions

Testing in Intel Core 2 Duo E4400.
No edit summary
(Testing in Intel Core 2 Duo E4400.)
Line 43: Line 43:
{{testing/entry|revision=3.0-787|OS=Windows 7 x64|CPU= Intel i5 2450m @ 2.5 GHz|GPU=Intel HD Graphics 3000|result= Runs very smoothly at 49-60 FPS|tester=ACE014}}
{{testing/entry|revision=3.0-787|OS=Windows 7 x64|CPU= Intel i5 2450m @ 2.5 GHz|GPU=Intel HD Graphics 3000|result= Runs very smoothly at 49-60 FPS|tester=ACE014}}
{{testing/entry|revision=3.5-1662|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 2.8GHz|GPU=ATI Radeon HD 5850|result=Perfect 50 FPS(PAL), netplay (4 players) with no desync (buffer=2)|tester=Mals1}}
{{testing/entry|revision=3.5-1662|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 2.8GHz|GPU=ATI Radeon HD 5850|result=Perfect 50 FPS(PAL), netplay (4 players) with no desync (buffer=2)|tester=Mals1}}
{{testing/entry|revision=3.5|OS=Windows XP x86|CPU=Intel Core 2 Duo E4400 @ 2.0GHz|GPU=ATI Radeon HD 4650|result=Almost perfect! The game runs very smooth on the map/"Game Board" (At 50-60 FPS and 90% to 100% (Speed)). During some minigames, the speed may drastically drops, mainly those where there are many objects (Speed goes to 67% -> 85, and the FPS to 36 -> 50), but keeps a lot playable.|tester=DmitryN}}
{{testing/end}}
{{testing/end}}


25

edits