Mario Super Sluggers: Difference between revisions

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|modes    = Single-player, Multiplayer (4)
|modes    = Single-player, Multiplayer (4)
|input    = Wii Remote, Wii Remote + Nunchuk
|input    = Wii Remote, Wii Remote + Nunchuk
|forumlink = http://forums.dolphin-emu.org/Thread-wii-mario-super-sluggers--25995
|forumlink = https://forums.dolphin-emu.org/Thread-wii-mario-super-sluggers--25995
}}
}}


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{{testing/entry|revision=3.0-683|OS=Windows 7|CPU=Intel Core i3-530 @ 3.52 GHz|GPU=NVIDIA GeForce GTX 550 Ti|result=Tested using pretty much the default settings. No major audio/video issues. The game seems to need a high-end CPU despite not having many differences to its prequel. Getting 40FPS on menus, and 35FPS in game.|tester=Orang}}
{{testing/entry|revision=3.0-683|OS=Windows 7|CPU=Intel Core i3-530 @ 3.52 GHz|GPU=NVIDIA GeForce GTX 550 Ti|result=Tested using pretty much the default settings. No major audio/video issues. The game seems to need a high-end CPU despite not having many differences to its prequel. Getting 40FPS on menus, and 35FPS in game.|tester=Orang}}
{{testing/entry|revision=5.0-3427|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=Well, none of the bugs on the problems section was present, but the game is quite heavyweight, ran 35-45 FPS ingame.|tester=EblfIYH}}
{{testing/entry|revision=5.0-3427|OS=Windows 7|CPU=Intel Celeron G1610 @ 2.6 GHz|GPU=Intel HD Graphics|result=Well, none of the bugs on the problems section was present, but the game is quite heavyweight, ran 35-45 FPS ingame.|tester=EblfIYH}}
{{testing/entry|revision=5.0-21088|OS=Windows 11|CPU=AMD Ryzen 5 3600 @ 3.6 GHz|GPU=NVIDIA GeForce RTX 3060|result=Ran near-consistent 60fps, with only very sporadic frame drops. The Wii Remote frontwards has poor detection of when a pitch is underway and in which direction, making ''Piranha Panic'' near-impossible to win without a Nunchuk or by changing to sideways hold. Dolby Pro Logic II support works very well.|tester=DandelionSprout}}
{{testing/end}}
{{testing/end}}