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{{Infobox VG | {{Infobox VG | ||
|image = [[File:Medal of Honor-Frontline.jpg|300px]] | |||
|developer = EA Los Angeles | |developer = EA Los Angeles | ||
|publisher = Electronic Arts | |publisher = Electronic Arts | ||
|released = {{vgrelease|NA=November 10, 2002|EU=December 6, 2002}} | |series = Medal of Honor | ||
|released = {{vgrelease|NA=November 10, 2002|EU=December 6, 2002}} | |||
|genre = First-person shooter | |genre = First-person shooter | ||
|modes = Single-player, Multiplayer (4) | |modes = Single-player, Multiplayer (4) | ||
|input = GameCube Controller | |input = GameCube Controller | ||
|forumlink = https://forums.dolphin-emu.org/Thread-gc-medal-of-honor-frontline | |||
|forumlink = | |||
}} | }} | ||
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{{Problems/VP6 Videos}} | {{Problems/VP6 Videos}} | ||
=== HUD and Text Flickering=== | === <s>HUD and Text Flickering</s> === | ||
The heads up display (HUD) and other in game text may flicker. This can be corrected by enabling External Frame Buffer (XFB) emulation under the Graphics/Hacks config. Fixed with Hybrid XFB in {{revision|5.0-5874}}. | The heads up display (HUD) and other in game text may flicker. This can be corrected by enabling External Frame Buffer (XFB) emulation under the Graphics/Hacks config. Fixed with Hybrid XFB in {{revision|5.0-5874}}. | ||
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<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
|manualtexturesampling = On | |||
|manualtexturesamplingnotes = Render VP6 video | |||
}} | }} | ||
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=3.5|OS=Windows 8|CPU=Intel Core i7-2600K @ 4. | {{testing/entry|revision=3.5|OS=Windows 8|CPU=Intel Core i7-2600K @ 4.6 GHz|GPU=NVIDIA GeForce GTX 670|result=Playable. Music/other audio missing with DSP HLE; works with DSP LLE. HUD & pause menu will flicker with XFB Disabled. Occasional minor slowdowns, and many cutscenes are jittery or broken.|tester=rewrite}} | ||
{{testing/entry|revision=3.5-367|OS=Windows 7|CPU=Intel Core i5-460 @ 2. | {{testing/entry|revision=3.5-367|OS=Windows 7|CPU=Intel Core i5-460 @ 2.53 GHz|GPU=ATI Mobility Radeon HD 5650|result=Playable. The three intro movies are broken, but the rest of the game is well. Slow most of the time, especially during the first mission.|tester=Gicombat}} | ||
{{testing/entry|revision=4.0-8916|OS=Windows 10|CPU=Intel Core i5-3570K @ 3. | {{testing/entry|revision=4.0-8916|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 770|result=Very playable. No issues with audio or slowdown in the first few missions, running with XFB to correct UI issues. Opening cutscenes are broken due to VP6 codec. |tester=Philcsf}} | ||
{{testing/end}} | {{testing/end}} | ||
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[[Category:GameCube games]] | [[Category:GameCube games]] | ||
[[Category:Ships with debugging symbols]] |