Medal of Honor: Frontline: Difference between revisions

m
→‎top: General maintenance with AutoWikiBrowser in Bot mode
m (→‎top: General maintenance with AutoWikiBrowser in Bot mode)
 
(25 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{Infobox VG
{{Infobox VG
|image    = [[File:Medal of Honor-Frontline.jpg|300px]]
|developer = EA Los Angeles
|developer = EA Los Angeles
|publisher = Electronic Arts
|publisher = Electronic Arts
|released = {{vgrelease|NA=November 10, 2002|EU=December 6, 2002}}
|series    = Medal of Honor
|series = ''Medal of Honor''
|released = {{vgrelease|NA=November 10, 2002|EU=December 6, 2002}}
|genre = First-person shooter
|genre     = First-person shooter
|modes = Single-Player, Multiplayer
|modes     = Single-player, Multiplayer (4)
|input = GameCube Controller
|input     = GameCube Controller
|image = [[File:Medal of Honor-Frontline.jpg|300px]]
|forumlink = https://forums.dolphin-emu.org/Thread-gc-medal-of-honor-frontline
|forumlink = http://forums.dolphin-emu.org/Thread-gc-medal-of-honor-frontline
}}
}}


'''''Medal of Honor: Frontline''''' is the fourth game in the Medal of Honor series, and was published by Electronic Arts. The player character in the game is that of Lt. Jimmy Patterson, from the American OSS. Frontline chronicles Patterson's journey as he fights his way across Europe into Nazi Germany during World War II. Frontline was released in North America for the PlayStation 2 on May 28, 2002 and for the Xbox and GameCube consoles on November 10, 2002.
'''''Medal of Honor: Frontline''''' is the fourth game in the Medal of Honor series. The player character in the game is that of Lt. Jimmy Patterson, from the American OSS. Frontline chronicles Patterson's journey as he fights his way across Europe into Nazi Germany during World War II.


== Problems ==
== Problems ==
=== HUD and Text Flickering===
{{Problems|{{#vardefineecho:problems|
The heads up display (HUD) and other in game text may flicker. This can be corrected by enabling External Framebuffer (XFB) emulation under the Graphics/Hacks config.
{{Problems/VP6 Videos}}
 
=== <s>HUD and Text Flickering</s> ===
The heads up display (HUD) and other in game text may flicker. This can be corrected by enabling External Frame Buffer (XFB) emulation under the Graphics/Hacks config. Fixed with Hybrid XFB in {{revision|5.0-5874}}.
 
}}}}


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|xfb = Enable
|manualtexturesampling      = On
|xfbnotes = Fixes HUD and other ingame text flickering
|manualtexturesamplingnotes = Render VP6 video
}}
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|3.5|***}}
{{VersionCompatibilityVersion|3.5|****|}}
{{VersionCompatibilityVersion|5.0-5874|****|Hybrid XFB corrects flickering UI}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


Line 33: Line 39:
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3.5|OS=Windows 8 x64|CPU=Intel Core i7-2600K @ 4.6GHz|GPU=nVidia GeForce GTX 670|result=Playable. Music/other audio missing with DSP HLE; works with DSP LLE. HUD & pause menu will flicker with XFB Disabled. Occasional minor slowdowns, and many cutscenes are jittery or broken.|tester=rewrite}}
{{testing/entry|revision=3.5|OS=Windows 8|CPU=Intel Core i7-2600K @ 4.6 GHz|GPU=NVIDIA GeForce GTX 670|result=Playable. Music/other audio missing with DSP HLE; works with DSP LLE. HUD & pause menu will flicker with XFB Disabled. Occasional minor slowdowns, and many cutscenes are jittery or broken.|tester=rewrite}}
{{testing/entry|revision=3.5-367|OS=Windows 7|CPU=Intel Core i5-460 @ 2.53 GHz|GPU=ATI Mobility Radeon HD 5650|result=Playable. The three intro movies are broken, but the rest of the game is well. Slow most of the time, especially during the first mission.|tester=Gicombat}}
{{testing/entry|revision=4.0-8916|OS=Windows 10|CPU=Intel Core i5-3570K @ 3.8 GHz|GPU=NVIDIA GeForce GTX 770|result=Very playable. No issues with audio or slowdown in the first few missions, running with XFB to correct UI issues. Opening cutscenes are broken due to VP6 codec. |tester=Philcsf}}
{{testing/end}}
{{testing/end}}


== Gameplay Videos ==
== Gameplay Videos ==
 
{{VideoGallery
|vid1=8fE5Zud8O4c|cap1=Dolphin Emulator 4.0.1 - Medal of Honor: Frontline (1080p HD) - Nintendo GameCube
}}
{{Navigation/Medal of Honor}}
{{Navigation/Medal of Honor}}


[[Category:GameCube games]]
[[Category:GameCube games]]
[[Category:Ships with debugging symbols]]