79,227
edits
Progress Continues
We've already had 21555 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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m (Text replacement - "Intel i" to "Intel Core i") |
m (Text replacement - "(\d+) FPS" to "$1FPS") |
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{{testing/start}} | {{testing/start}} | ||
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | <!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}--> | ||
{{testing/entry|revision=3.5|OS=Windows XP x86|CPU=Intel Core 2 Duo E4400 @ 2GHz|GPU=ATI Radeon HD 4650|result=100% playable. Constant | {{testing/entry|revision=3.5|OS=Windows XP x86|CPU=Intel Core 2 Duo E4400 @ 2GHz|GPU=ATI Radeon HD 4650|result=100% playable. Constant 60FPS at full speed. Some little sound problems (In rare moments, you can hear random sounds of the game), and FMV problems (The audio plays, but shows nothing). No doubt, this can be corrected with the LLE DSP. Megaman 7 seems to be the most problematic, with some problems in animation of sprites.|tester=DmitryN}} | ||
{{testing/entry|revision=4.0-3496|OS=Windows 7 64bit|CPU=Intel Core i7|GPU=nVidia GeForce 540M|result=FMVs play and graphics are fine in MM8. NES titles are fine with LLE and HLE audio, and the graphics display properly. Mega Man 7 is all kinds of crazy, however.|tester=Swarhog}} | {{testing/entry|revision=4.0-3496|OS=Windows 7 64bit|CPU=Intel Core i7|GPU=nVidia GeForce 540M|result=FMVs play and graphics are fine in MM8. NES titles are fine with LLE and HLE audio, and the graphics display properly. Mega Man 7 is all kinds of crazy, however.|tester=Swarhog}} | ||
{{testing/end}} | {{testing/end}} |