Mega Man Network Transmission: Difference between revisions

Removing the audio bug as New-AX-HLE should have fixed it before 4.0. The OpenGL graphics bugs were fixed by linewidth emulation so marked the graphics problems as fixed as well. Confirmed it as fixed by JMC.
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(Removing the audio bug as New-AX-HLE should have fixed it before 4.0. The OpenGL graphics bugs were fixed by linewidth emulation so marked the graphics problems as fixed as well. Confirmed it as fixed by JMC.)
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== Problems ==
== Problems ==
=== Graphical Inaccuracies ===
=== <s>Graphical Inaccuracies in OpenGL</s> ===
Using OpenGL for the graphics backend results in many graphical inaccuracies. Effects are simply poorly rendered with large squares. This game should be played in Direct3D for the most accurate graphical output.
Using OpenGL for the graphics backend results in many graphical inaccuracies. Effects are simply poorly rendered with large squares. Fixed by the unification of line width emulation in {{revision|4.0-4699}}.
{{image|Mega_Man_Network_Transmission_Emulation.jpg|Various issues|br}}
{{image|Mega_Man_Network_Transmission_Emulation.jpg|Various issues|br}}
=== <s>Slow Opening Cutscene</s> ===
Using HLE audio backend results in the opening cutscene playing slowly. This is easily resolved by using [[DSP LLE]] instead. Fixed by the merger of the new-ax-hle branch in {{revision|3.5-78}}.


== Configuration ==
== Configuration ==
<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|gfxbackend            = Direct3D
|gfxbackendnotes        = OpenGL has graphical glitches
}}
}}


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<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
{{VersionCompatibilityVersion|3.0-589|****}}
{{VersionCompatibilityVersion|3.0-589|****}}
{{VersionCompatibilityVersion|4.0-4699|****|Line width emulated adding to OpenGL, fixing graphics errors there}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}