Metal Gear Solid: The Twin Snakes: Difference between revisions

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{{testing/entry|revision=3.0-710|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 2.83Ghz|GPU=nVidia GeForce GTX 580 1.5GB|result=Full speed gameplay with accurate vbeam emulation enabled. FPS is heavily CPU dependent, but constant enough to be very playable. The issue where sound skips/cuts out during cutscenes can be fixed by either using DSP LLE or changing the backend to Xaudio2 if you want to use HLE Emulation.|tester=Whall005}}
{{testing/entry|revision=3.0-710|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 2.83Ghz|GPU=nVidia GeForce GTX 580 1.5GB|result=Full speed gameplay with accurate vbeam emulation enabled. FPS is heavily CPU dependent, but constant enough to be very playable. The issue where sound skips/cuts out during cutscenes can be fixed by either using DSP LLE or changing the backend to Xaudio2 if you want to use HLE Emulation.|tester=Whall005}}
{{testing/entry|revision=3.0-739|OS=Windows 7 x64|CPU=AMD FX 4100 @ 4.22GHz|GPU=nVidia GeForce GT 520|result=Full speed gameplay with accurate vbeam emulation enabled. FPS 59.9-60 FPS at all times with no decrease, 1600x900 resolution and default settings The issue where sound skips/cuts out during cutscenes can be fixed by either using DSP LLE or changing the backend to Xaudio2 if you want to use HLE Emulation.|tester=}}
{{testing/entry|revision=3.0-739|OS=Windows 7 x64|CPU=AMD FX 4100 @ 4.22GHz|GPU=nVidia GeForce GT 520|result=Full speed gameplay with accurate vbeam emulation enabled. FPS 59.9-60 FPS at all times with no decrease, 1600x900 resolution and default settings The issue where sound skips/cuts out during cutscenes can be fixed by either using DSP LLE or changing the backend to Xaudio2 if you want to use HLE Emulation.|tester=}}
{{testing/entry|revision=3.0-844-newaxhle|OS=Windows 7 x64 SP1|CPU=Intel i5 2500K @ 3.7Ghz|GPU=nVidia GeForce GTX 580 1.5GB|result=Perfect emulation, no crashes, full speed the hole time. MMU speed hack needed to boot correctly into the game. EFB cache to RAM not texture to fix thermal googles issue. Disable widescreen hack to avoid double images in cutscenes.
{{testing/entry|revision=3.0-844-newaxhle|OS=Windows 7 x64 SP1|CPU=Intel i5 2500K @ 3.7Ghz|GPU=nVidia GeForce GTX 580 1.5GB|result=Perfect emulation, no crashes, full speed the hole time. MMU speed hack needed to boot correctly into the game. EFB copies to RAM not texture to fix thermal googles issue. Disable widescreen hack to avoid double images in cutscenes.
Important: to avoid sound cutoffs, do the following:
Important: to avoid sound cutoffs, do the following:
VBEAM accurate emulation turned ON in rom settings
VBEAM accurate emulation turned ON in rom settings
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