Metal Gear Solid: The Twin Snakes: Difference between revisions

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{{testing/entry|revision=6423|OS=Windows 7 x64|CPU=Intel Core 2 Duo E7300|GPU=nVidia GeForce 9600 GT|result=No Problems|tester=}}
{{testing/entry|revision=6423|OS=Windows 7 x64|CPU=Intel Core 2 Duo E7300|GPU=nVidia GeForce 9600 GT|result=No Problems|tester=}}
{{testing/entry|revision=3.5-1123|OS=Windows 7 x64|CPU=Pentium Core i5 @ 2.7GHz|GPU=ATI Radeon HD 5750|result= Better than previous builds "out of the box". Stable and 30 fps. Slight audio cracking and popping.|tester=TonyTheTerrible}}
{{testing/entry|revision=r6505|OS=Windows 7 x64|CPU=Intel Pentium E6300 @ 3.3GHz|GPU=ATI Radeon HD 4850|result=Stable and very close to solid 60 FPS (except in cutscenes) with OpenGL, HLE XAudio2, Fast Safe Texture Cache, and Lock Threads to Cores. Toggle EFB to RAM for Goggles.|tester=axfelix}}
{{testing/entry|revision=r6505|OS=Windows 7 x64|CPU=Pentium E6300 @ 3.3GHz|GPU=ATI Radeon HD 4850|result=Stable and very close to solid 60 FPS (except in cutscenes) with OpenGL, HLE XAudio2, Fast Safe Texture Cache, and Lock Threads to Cores. Toggle EFB to RAM for Goggles.|tester=axfelix}}
{{testing/entry|revision=7310|OS=Windows 7 x86|CPU=Intel Pentium E5300 @ 2.6GHz|GPU=ATI Radeon HD 5450|result=Good,you have to enable MMU hack or the game crash at the title, the game don't have any problem but i can play at 30 FPS--> 60% speed with DX9 plug-in|tester=Markon89}}
{{testing/entry|revision=7310|OS=Windows 7 x86|CPU=Intel Pentium E5300 @ 2.6GHz|GPU=ATI Radeon HD 5450|result=Good,you have to enable MMU hack or the game crash at the title, the game don't have any problem but i can play at 30 FPS--> 60% speed with DX9 plug-in|tester=Markon89}}
{{testing/entry|revision=7387|OS=Windows 7 x86|CPU=Intel Core 2 Duo P7450 @ 2.13GHz|GPU=nVidia GeForce G210M|result=Bad, working better in OpenGL mode. Anyway, FPS meter says 28 FPS but game have a weird -annoying- slowdown; minor sound glitches and nano-communication background texture generally turns in a bad, green color|tester=bfrheostat}}
{{testing/entry|revision=7387|OS=Windows 7 x86|CPU=Intel Core 2 Duo P7450 @ 2.13GHz|GPU=nVidia GeForce G210M|result=Bad, working better in OpenGL mode. Anyway, FPS meter says 28 FPS but game have a weird -annoying- slowdown; minor sound glitches and nano-communication background texture generally turns in a bad, green color|tester=bfrheostat}}
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{{testing/entry|revision=3.0-710|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 2.83Ghz|GPU=nVidia GeForce GTX 580 1.5GB|result=Full speed gameplay with accurate vbeam emulation enabled. FPS is heavily CPU dependent, but constant enough to be very playable. The issue where sound skips/cuts out during cutscenes can be fixed by either using DSP LLE or changing the backend to Xaudio2 if you want to use HLE Emulation.|tester=Whall005}}
{{testing/entry|revision=3.0-710|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q9550 @ 2.83Ghz|GPU=nVidia GeForce GTX 580 1.5GB|result=Full speed gameplay with accurate vbeam emulation enabled. FPS is heavily CPU dependent, but constant enough to be very playable. The issue where sound skips/cuts out during cutscenes can be fixed by either using DSP LLE or changing the backend to Xaudio2 if you want to use HLE Emulation.|tester=Whall005}}
{{testing/entry|revision=3.0-739|OS=Windows 7 x64|CPU=AMD FX 4100 @ 4.22GHz|GPU=nVidia GeForce GT 520|result=Full speed gameplay with accurate vbeam emulation enabled. FPS 59.9-60 FPS at all times with no decrease, 1600x900 resolution and default settings The issue where sound skips/cuts out during cutscenes can be fixed by either using DSP LLE or changing the backend to Xaudio2 if you want to use HLE Emulation.|tester=}}
{{testing/entry|revision=3.0-739|OS=Windows 7 x64|CPU=AMD FX 4100 @ 4.22GHz|GPU=nVidia GeForce GT 520|result=Full speed gameplay with accurate vbeam emulation enabled. FPS 59.9-60 FPS at all times with no decrease, 1600x900 resolution and default settings The issue where sound skips/cuts out during cutscenes can be fixed by either using DSP LLE or changing the backend to Xaudio2 if you want to use HLE Emulation.|tester=}}
{{testing/entry|revision=3.0-844-newaxhle|OS=Windows 7 x64 SP1|CPU=Intel i5 2500K @ 3.7Ghz|GPU=nVidia GeForce GTX 580 1.5GB|result=Perfect emulation, no crashes, full speed the hole time. MMU speed hack needed to boot correctly into the game. EFB copies to RAM not texture to fix thermal goggles issue. Disable widescreen hack to avoid double images in cutscenes.
{{testing/entry|revision=3.0-844-newaxhle|OS=Windows 7 x64 SP1|CPU=Intel Core i5-2500K @ 3.7Ghz|GPU=nVidia GeForce GTX 580 1.5GB|result=Perfect emulation, no crashes, full speed the hole time. MMU speed hack needed to boot correctly into the game. EFB copies to RAM not texture to fix thermal goggles issue. Disable widescreen hack to avoid double images in cutscenes.
Important: to avoid sound cutoffs, do the following:
Important: to avoid sound cutoffs, do the following:
VBEAM accurate emulation turned ON in rom settings
VBEAM accurate emulation turned ON in rom settings
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Audio backend: XAUDIO2
Audio backend: XAUDIO2
If still experiencing sound stuttering, try PAL version of the game, have tried both NTSC and PAL, and Pal is better in regards of avoiding sound stuttering. ONLY slowdown is in cutscenes that have real footage but there are only four of them and they are short.|tester=FrankJaeger}}
If still experiencing sound stuttering, try PAL version of the game, have tried both NTSC and PAL, and Pal is better in regards of avoiding sound stuttering. ONLY slowdown is in cutscenes that have real footage but there are only four of them and they are short.|tester=FrankJaeger}}
{{testing/entry|revision=3.5-1123|OS=Windows 7 x64|CPU=Intel Core i5 @ 2.7GHz|GPU=ATI Radeon HD 5750|result=Better than previous builds "out of the box". Stable and 30 FPS. Slight audio cracking and popping.|tester=TonyTheTerrible}}
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{{testing/end}}