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Progress Continues
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Darknite323 (talk | contribs) (→Widescreen: Add NTSC code, note about setting AR mode, and comparison screenshot.) |
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PTR - Pointer code type version <br> | PTR - Pointer code type version <br> | ||
ASM - Assembly instructions version (might be more compatible with Dolphin emulator, Nintendont etc.) | ASM - Assembly instructions version (might be more compatible with Dolphin emulator, Nintendont etc.) | ||
==== NTSC ==== | |||
<pre>16:9 Aspect Ratio (Widescreen) | |||
04001FA4 48000014 | |||
04004420 7F46B048 | |||
44004420 3F400000 | |||
</pre> | |||
Adapted from PAL PTR version above from Ralf. -- DARKNITE323 <br> | |||
Tested and working on Dolphin 5.0 stable release.<br> | |||
'''NOTE:''' Make sure to set Aspect Ratio graphics setting to '''Force 16:9''' when using these AR codes. | |||
{{image|MGSTS_WSAR_NTSC_Comparison.png|Comparison of Widescreen AR code effect}} | |||
== Configuration == | == Configuration == |
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