Metroid Prime: Trilogy: Difference between revisions

Added "memory stride" issue
m (Text replacement - " x64" to "")
(Added "memory stride" issue)
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=== Constant Wii Remote Disconnects ===
=== Constant Wii Remote Disconnects ===
Since {{revision|3.5-471}}, when using the MS Bluetooth Stack (the default Bluetooth stack on Windows) the game will think that the Wii Remote is constantly disconnecting. Pressing a button on the Wii Remote will restore it, but it will disconnect again seconds later. Disable "Enable Speaker Data" to solve this problem, or avoid the MS Bluetooth stack by using the Toshiba Stack or Dolphinbar.
Since {{revision|3.5-471}}, when using the MS Bluetooth Stack (the default Bluetooth stack on Windows) the game will think that the Wii Remote is constantly disconnecting. Pressing a button on the Wii Remote will restore it, but it will disconnect again seconds later. Disable "Enable Speaker Data" to solve this problem, or avoid the MS Bluetooth stack by using the Toshiba Stack or Dolphinbar.
=== Selecting scan visor in MP1 triggers assertion ===
Since {{revision|4.0-7620}}, selecting a scan visor triggers an endless stream of assertions saying "Memory stride is too small". Clicking "yes" advances the game by one frame, while clicking "no" crashes Dolphin. This prevents any game progress.


=== {{s}}Multiplayer Menu is Empty{{/s}} ===
=== {{s}}Multiplayer Menu is Empty{{/s}} ===
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