Metroid Prime: Trilogy

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Metroid Prime: Trilogy
MetroidPrimeTrilogy.jpg
Developer(s) Retro Studios
Publisher(s) Nintendo
Series Metroid, Metroid Prime
Release date(s) NA August 24, 2009
EU September 4, 2009
AUS October 15, 2009
Genre(s) First-person action-adventure, First-person shooter, Action-adventure, Compilation
Mode(s) Single-player
Input methods Wii Remote + Nunchuk
Compatibility 4PlayableEdit rating: Metroid Prime: Trilogy
Playable
GameIDs R3ME01, R3MP01
See also...

Dolphin Forum thread
Open Issues
Search Google
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Metroid Prime: Trilogy is a three-game collection for the Wii console that bundles all three landmark Metroid Prime games onto one disc and revamps the first two installments with intuitive Wii Remote controls, wide-screen presentation and other enhancements. Each game maintains its original storyline and settings, but now Metroid Prime and Metroid Prime 2: Echoes let players use their Wii Remote to aim with precision as heroine Samus Aran. Based on the breakthrough control system that debuted in Metroid Prime 3: Corruption, these new Wii controls bring an entirely new level of immersion and freedom to these milestone games. Players can access the game they want from a unified main menu that ties together all three adventures. Through a new unlockables system, players can gain access to in-game rewards such as music and artwork by accomplishing objectives across all three games.

Game Pages[edit]

This page should be used for specific issues with the Metroid Prime: Trilogy launcher. For individual game information, please see the following pages.

MPT Game Pages Prime1.png
MPT Game Pages Prime2.png
MPT Game Pages Prime3.png

Problems[edit]

Constant Wii Remote Disconnects with MS Bluetooth Stack

Since 3.5-471, when using the MS Bluetooth Stack (the default Bluetooth stack on Windows) the game will think that the Wii Remote is constantly disconnecting. Pressing a button on the Wii Remote will restore it, but it will disconnect again seconds later. Disable "Enable Speaker Data" to solve this problem, or avoid the MS Bluetooth stack by using the DolphinBar or the Toshiba Stack (for instruction of which is available at Wii Remote Plus (RVL-CNT-01-TR) Connection Guide#Windows).

Configuration[edit]

Only configuration options for the best compatibility where they deviate from defaults are listed. A full list of options is available here.

Wii Remote

Config Setting Notes

Enable Speaker Data

Off Prevents Wii Remote disconnects if using MS Bluetooth Stack

Version Compatibility[edit]

The graph below charts the compatibility with Metroid Prime: Trilogy since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-1444 (current)
2.0 (r5384)
Assume compatibility aligns with the indicated revisions, but it may extend to prior revisions or gaps may exist within indicated ranges due to limited testing. Please update as appropriate.

Testing[edit]

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
3.0-141 ES_LAUNCH Windows 7 Intel Core 2 Quad QX9650 @ 4GHz ATI Radeon HD 5870 Metroid Prime: Trilogy on Dolphin - Wii Emu Foxcor
3.0-720 Windows 7 Intel Core 2 Duo E7600 @ 3.06GHz NVIDIA GeForce 9800 GT Metroid 2 runs at 30-40FPS very playable with Direct3D9 EFB Copies=Ram for visor scanning Must use dol method for each game. Metroid 3 runs 30-40FPS EFB Copies to RAM for visor scanning GodsSins
3.5-268 Windows 7 Intel Core i5-3570K @ 4.7GHz NVIDIA GeForce GTX 275 ES_Launch merger. Successfully launched Prime 3, used the home button to go back to the main launcher, and then launched Prime 2. Everything works correctly. There are some minor issues, such as the FMVs lagging behind audio, but that's not new. MaJoR
3.5-379 Windows 7 Intel Core i5-2500K @ 4.3GHz NVIDIA GeForce GTX 680 x2 100% emulation, there's no stuttering or lagging. Minor problems, such as 3 pixels at the middle of the screen. It's a bit annoying but easy to ignore. NVIDIA GeForce 3D vision isn't working, possibly a Dolphin problem. Settings used: Direct3D9, no AA, no Anisotropic filtering, HLE audio (seems to work right, without any problems), 1440x900 full-screen resolution. For more info click here Megamew28
4.0-3532 Windows 7 Intel Core i7-4770K @ 3.5GHz NVIDIA GeForce GTX 750 Ti Game launches fine, but I'm unable to play anything. Prime 1 and 3 claim that the Wii Remote has disconnected, Prime 3 simply goes black and freezes, with some odd pixels in the center of the screen. Prime 2 gets as far as some sort of menu but it's impossible to input using Wii Remotes. Disabling Speaker Data has no affect. Running OpenGL, XAudio2, and using the DolphinBar. BillyAlt
4.0-5550 Windows 8.1 Intel Core i5-4670K @ 4.4GHz NVIDIA GeForce GTX 970 One small issue - The Wii Remote gets disconnected every time I load my save game, which is easily fixed with alt+f5. Prime 2 runs flawlessly, completed the game without any issues. Prime 3 runs well in the latest builds, gone are the audio issues from earlier revisions. Currently just got Plasma Beam in Prime 3, and everything is working just fine now. Mouse and keyboard controls work well enough to enable a full play through without an actual Wii Remote. Not sure about Prime 1 as I refuse to play the trilogy version due to removal of sequence breaking. Andr0idOS

Gameplay Videos[edit]