Metroid Prime: Trilogy

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Metroid Prime: Trilogy
MetroidPrimeTrilogy.jpg
Developer(s) Retro Studios
Publisher(s) Nintendo
Series Metroid, Metroid Prime
Release date(s) NA August 24, 2009
EU September 4, 2009
AUS October 15, 2009
Genre(s) First-person action-adventure, First-person shooter, Action-adventure, Compilation
Mode(s) Single-player
Input methods Wii Remote + Nunchuk
Compatibility 3StartsEdit rating: Metroid Prime: Trilogy
See also...

Dolphin Forum thread
Search Google
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Metroid Prime: Trilogy is an action-adventure video game compilation developed by Retro Studios and published by Nintendo for the Wii video game console. It features Metroid Prime, Metroid Prime 2: Echoes, and Metroid Prime 3: Corruption on a single dual-layer disc. The former two, which were originally released for the Nintendo GameCube, have been updated with many of the features that were first implemented in the latter. Metroid Prime Trilogy comes packaged in a Steelbook case (only available in the North America release), contains an art booklet, and includes other features; it is one of a handful of Wii games to come in a non-white DVD case.

Contents

[edit] Game Pages

This page should be used for specific issues with the Metroid Prime: Trilogy launcher. For individual game information, please see the following pages.

MPT Game Pages Prime1.png
MPT Game Pages Prime2.png
MPT Game Pages Prime3.png

[edit] Problems

[edit] Constant Wiimote Disconnects

Since 3.5-471, when using the MS Bluetooth Stack (the default bluetooth stack on Windows) the game will think that the wiimote is constantly disconnecting. Pressing Alt-F5 will restore it, but it will disconnect again seconds later. Disable "Enable Speaker Data" to solve this problem, or avoid the MS bluetooth stack by using the Toshiba Stack or Dolphinbar. Disconnects also occur using an "Emulated Wiimote" on 4.0-5849. After loading a game save file you must press alt+F5 to reconnect the wiimote. Disconnects that occur while playing the game require you to modify the wiimote controller settings from "Emulated Wiimote" to "None" and back to "Emulated Wiimote" in order to reconnect.

[edit] Multiplayer Menu is Empty

When loading the multiplayer menu, the MP2 menu will appear but no items will be displayed within it. This is because the game disconnected the wiimote while switching dols, but it doesn't give you a "wiimote is disconnected" alert to tell you to reconnect the wiimote. Press Alt-F5 twice and the menu will appear.

[edit] Launching a game sends you to the System Menu

As of 4.0-4724, launching any game in Trilogy will load the System Menu instead. Fixed by 4.0-4833.

[edit] Blue Startup Video

Since 4.0-216, the opening video is... blue. It goes away as soon as a wiimote appears on the screen or after a period of time. It has no effect on gameplay. See issue 6783. Fixed by 4.0-3334.

[edit] Cannot Use Multiple Save Files

While each game will work correctly with a single player profile, multiple profiles do not work correctly. Start a new game with a new profile, and the game will not start anew, but will instead load the save from the previous profile. Furthermore, if the player attempts to load the Metroid Prime 2 Multiplayer in the Trilogy launcher, the game will show the multiplayer intro and then load the most recent save of Metroid Prime 2's single player. See issue 6070. Fixed by 4.0-1953.

[edit] Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed. Please see the performance guide for an overview of performance related settings. A full list of options is available at Template:Config/doc



Wiimote

Config Setting Notes

Enable Speaker Data

Off Causes constant Wiimote disconnects


[edit] Version Compatibility

The graph below charts the compatibility with Metroid Prime: Trilogy since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

4.0-6410 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

[edit] Testing

This game has been tested on the environments listed below:

[edit] Gameplay Videos