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Performance in general seems reduced compared to the game's GameCube counterpart. This may be related to the higher resolution textures and various new screen effects added for the trilogy versions. | Performance in general seems reduced compared to the game's GameCube counterpart. This may be related to the higher resolution textures and various new screen effects added for the trilogy versions. | ||
=== | === Audio Issues === | ||
Several sound effecs don´t play appropriately, and sometimes music stops playing. [[DSP LLE]] fixes the sound effect problems, but unfortunately BGM may still stop; and once it stops it requires a full emulation reset to recover. This issue also appears to cause studdering when using LLE. See {{issue|5563}}. | |||
=== Wiimote Lag === | === Wiimote Lag === | ||
The game may experience a small amount of Wii Remote lag. Use "Alternate Wiimote Timings" in the game settings to correct it. | The game may experience a small amount of Wii Remote lag. Use "Alternate Wiimote Timings" in the game settings to correct it. | ||
=== Black Bar === | === Black Bar === | ||
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|dspengine = LLE | |dspengine = LLE | ||
|dspenginenotes = Helps with sound problems | |dspenginenotes = Helps with sound problems | ||
}} | }} | ||