Metroid Prime (Metroid Prime: Trilogy): Difference between revisions

I thought about it, and I'm removing the new edits. The gameINI was added after 3.5, so I believe the user was using an old version. Also I want to add something about issue 6404 and "leakage", but the pics imply they represent leakage, but they do not.
(I thought about it, and I'm removing the new edits. The gameINI was added after 3.5, so I believe the user was using an old version. Also I want to add something about issue 6404 and "leakage", but the pics imply they represent leakage, but they do not.)
Line 52: Line 52:


=== Visors ===
=== Visors ===
Visors will only work if EFB to Ram is enabled. However, EFB to Ram is set as default within the game INI, preventing the user from using anything but EFB to Ram for this game.
Visors will only work if EFB to Ram is enabled. However, EFB to Ram is set as default within the game INI, preventing the user from using anything but EFB to Ram for this game.
When you disable EFB to Ram, visors are glitchy. Thermal visor looks blue instead of orange/red, and X-Ray visor looks completely white.
 
{{image|bug.png|Thermal visor glitch|br}} {{image|A8EW1.png|X-Ray visor glitch|br}}
 
If you enable EFB to Ram, the visors work properly, but they're more laggy.


=== <s>Distorted Audio with DSP HLE</s> ===
=== <s>Distorted Audio with DSP HLE</s> ===