Metroid Prime 3: Corruption (Metroid Prime: Trilogy): Difference between revisions

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|series    = ''Metroid'', ''Metroid Prime''
|series    = ''Metroid'', ''Metroid Prime''
|released  = '''Original release'''<br/>{{Vgrelease|NA=August 27, 2007|EU=October 26, 2007|AUS=November 8, 2007}}{{Vgrelease|JP=March 6, 2008}}'''''Metroid Prime: Trilogy'''''<br/>{{Vgrelease|NA=August 24, 2009|EU=September 4, 2009|AUS=October 15, 2009}}
|released  = '''Original release'''<br/>{{Vgrelease|NA=August 27, 2007|EU=October 26, 2007|AUS=November 8, 2007}}{{Vgrelease|JP=March 6, 2008}}'''''Metroid Prime: Trilogy'''''<br/>{{Vgrelease|NA=August 24, 2009|EU=September 4, 2009|AUS=October 15, 2009}}
|genre    = First-person action-adventure
|genre    = First-person action-adventure, First-person shooter, Action-adventure
|modes    = Single-Player
|modes    = Single-Player
|input    = Wii Remote + Nunchuk
|input    = Wii Remote + Nunchuk
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== Problems ==
== Problems ==
=== Slow Speed ===
Starting with {{revision|3.5-367}}, the game is unable to run at full speed on any computer. The emulator will show 60vps and 100% speed, but the fps and the actual speed of the game will be 10-20fps. Adjusting the Framelimiter cannot correct it, and Accurate Vbeam Emulation makes it even worse. Holding Tab or turning off the Framelimiter eliminates the slowdown, but makes the game run too quickly. There is no known solution at this time and it is unplayable in this form. See {{issue|5982}}.


=== Random Crashes ===
=== Random Crashes ===
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Using savestates in MP3 will crash Dolphin. Use the in-game saving to avoid any problems.
Using savestates in MP3 will crash Dolphin. Use the in-game saving to avoid any problems.


=== Wiimote Lag ===
=== Micro-stuttering ===
The game may experience a large amount of Wii Remote lag. Use "Alternate Wiimote Timings" in the game settings to correct it. Dolphin 3.0 does not have this setting, making control of this game very difficult for that version.
All of the Prime games suffer from micro-stuttering: screen redraws and small stops in the video that can become very annoying. It occurs on both DSP HLE and DSP LLE, but DSP LLE appears to make it worse. It's severity varies depending on the revision used. Micro-stuttering can trigger the Black Bar glitch.
 
=== Audio Problems, Stalls ===
The game will have numerous audio problems with DSP HLE, such as sound effects issues and a few seconds of music randomly looping forever. And it may stall out during the "Input Identity Code" sequence at the start of the game. Use [[DSP LLE]] to insure proper audio. See {{issue|5563}}.


=== Visors ===
=== Visors ===
Visors will only work if EFB to Ram is enabled. Unlike the original Prime releases, Trilogy does not have EFB to Ram enabled by default in the GameINI, and must be set manually.
Visors will only work if EFB to Ram is enabled. Unlike the original Prime releases, Trilogy does not have EFB to Ram enabled by default in the GameINI, and must be set manually.
=== Audio Problems, Stalls ===
The game will have numerous audio problems with DSP HLE, such as sound effects issues and a few seconds of music randomly looping forever. And it may stall out during the "Input Identity Code" sequence at the start of the game. [[DSP LLE]] makes it a lot better, but LLE creates stuttering problems in some revisions. See {{issue|5563}}.


=== Pixelation Glitches ===
=== Pixelation Glitches ===
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When playing above 1x Native internal resolution, there is a dot in the center of the screen. It's small and easy to ignore, but it's always there. There is no fix for this problem.
When playing above 1x Native internal resolution, there is a dot in the center of the screen. It's small and easy to ignore, but it's always there. There is no fix for this problem.
{{image|MP3-Thedot-zoom.png|The dot, zoomed in 8x|br}}
{{image|MP3-Thedot-zoom.png|The dot, zoomed in 8x|br}}
=== <s>Wiimote Lag</s> ===
The game may experience a large amount of Wii Remote lag. Use "Alternate Wiimote Timings" in the game settings to correct it. Dolphin 3.0 does not have this setting, making control of this game very difficult for that version. Fixed and the option removed by {{revision|3.5-354}}.


== Configuration ==
== Configuration ==
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<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
{{VersionCompatibilityVersion|3.0|***}}
{{VersionCompatibilityVersion|3.0|***}}
{{VersionCompatibilityVersion|3.5-367|***|Unplayable due to framelimiter problems}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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[[Category:Wii games]]
[[Category:Wii games]]
[[Category:First-person shooter games]]
[[Category:Action-adventure games]]