Metroid Prime 3: Corruption (Wii): Difference between revisions
Metroid Prime 3: Corruption (Wii) (view source)
Revision as of 05:55, 17 February 2013
, 17 February 2013→Audio Problems, Stalls
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=== Audio Problems, Stalls === | === Audio Problems, Stalls === | ||
The game will have numerous audio problems with DSP HLE, such as sound effects issues and a few seconds of music randomly looping forever. And it may stall out during the "Input Identity Code" sequence at the start of the game. Use [[DSP LLE]] to | The game will have numerous audio problems with DSP HLE, such as sound effects issues and a few seconds of music randomly looping forever. And it may stall out during the "Input Identity Code" sequence at the start of the game. Use [[DSP LLE]] to ensure proper audio. See {{issue|5563}}. | ||
=== Pixelation Glitches === | === Pixelation Glitches === |