Mission: Impossible - Operation Surma: Difference between revisions

I can't reproduce the audio issue even in builds from before the issue report was closed as fixed
(→‎Testing: ##GHz to ## GHz mass edit)
(I can't reproduce the audio issue even in builds from before the issue report was closed as fixed)
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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== Audio ===
Sometimes the sound glitches and the engine will play all the sounds for that level in a row. Use LLE emulation to avoid this. Refer {{issue|10753}}.
=== Night Vision ===
=== Night Vision ===
The night vision just shows a black grainy screen unless '''Store EFB Copies to Texture Only''' is disabled.
The night vision just shows a black grainy screen unless '''Store EFB Copies to Texture Only''' is disabled.
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|efb2texonly              = Off
|efb2texonly              = Off
|efb2texonlynotes          = Correct Night Vision
|efb2texonlynotes          = Correct Night Vision
|dspengine                = DSP LLE recompiler
|dspenginenotes            = Avoid improper audio
}}
}}


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