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Progress Continues
We've already had 21512 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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{{testing/entry|revision=3.0-421|OS=Windows 7 x64|CPU=AMD Athlon II X3 450 @ 3.2GHz|GPU=AMD Radeon HD 6670|result=Fully playable. Minor glitches such some strips over the end of textures, and fuzzy sound. 60 FPS.|tester=faefdsedf}} | {{testing/entry|revision=3.0-421|OS=Windows 7 x64|CPU=AMD Athlon II X3 450 @ 3.2GHz|GPU=AMD Radeon HD 6670|result=Fully playable. Minor glitches such some strips over the end of textures, and fuzzy sound. 60 FPS.|tester=faefdsedf}} | ||
{{testing/entry|revision=3.0-645|OS=Windows 7 x64|CPU=AMD FX 8120 @ 3.8GHz|GPU=ATI Radeon HD 6850|result=D3D11, 8xAA & 16xAF, constant 60 FPS|tester=Sleepsong}} | {{testing/entry|revision=3.0-645|OS=Windows 7 x64|CPU=AMD FX 8120 @ 3.8GHz|GPU=ATI Radeon HD 6850|result=D3D11, 8xAA & 16xAF, constant 60 FPS|tester=Sleepsong}} | ||
{{testing/entry|revision=3.0-710|OS=Windows 7 x64|CPU=Intel Core i7 @ 3.2GHZ|GPU=nVidia GeForce GTX 560Ti|result=D3D11 Backend - Constant 60 Fps with 4x Internal Resolution, 1xAA, and 4xAF with incredibly few slowdowns|tester=machomuu}} | |||
{{testing/end}} | {{testing/end}} | ||
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