Need for Speed: ProStreet: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image       = [[File:Need for Speed-ProStreet.jpg|300px]]
|image     = [[File:Need for Speed-ProStreet.jpg|300px]]
|developer   = EA Black Box
|developer = EA Black Box
|publisher   = Electronic Arts
|publisher = Electronic Arts
|series       = Need for Speed
|series   = Need for Speed
|released     = {{vgrelease|NA=November 14, 2007|EU=November 23, 2007|JP=January 31, 2008|KO=July 25, 2008}}
|released = {{vgrelease|NA=November 14, 2007|EU=November 23, 2007}}{{vgrelease|JP=January 31, 2008|KO=July 25, 2008}}
|genre       = Racing
|genre     = Racing
|modes       = Single-player, Multiplayer (2)
|modes     = Single-player, Multiplayer (2)
|input       = Wii Remote
|input     = Wii Remote
|forumlink   = http://forums.dolphin-emu.org/Thread-wii-need-for-speed-prostreet--26156
|forumlink = https://forums.dolphin-emu.org/Thread-wii-need-for-speed-prostreet--26156
}}
}}


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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== FPS/VPS Desyncs ===
=== FPS/VPS Desyncs ===
Some of the game's menus are not vsynced by the game, meaning they will run as fast as the Wii will allow. Dolphin currently emulates the Wii's GPU as "infinitely fast" meaning that it will cause significant lag during those sections. Gameplay is unaffected, so this is actually a minor problem that only crops up during some videos and the initial menus.
Some of the game's menus are not vsynced by the game, meaning they will run as fast as the Wii will allow. Dolphin currently emulates the Wii's GPU as "infinitely fast" meaning that it will cause significant lag during those sections. Gameplay is unaffected, so this is actually a minor problem that only crops up during some videos and the initial menus.


{{Problems/VP6 Videos}}
{{Problems/VP6 Videos}}


}}}}
}}}}
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<!--A full list of options is available at Template:Config/doc-->
<!--A full list of options is available at Template:Config/doc-->
{{Config
{{Config
|manualtexturesampling      = On
|manualtexturesamplingnotes = Render VP6 video
}}
}}


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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=4.0-7005|OS=Windows 8.1|CPU=Intel Core i5-3470|GPU=NVIDIA GeForce GTX 760|result=Game runs fine. Videos are displayed with artifacts.|tester=zaozabot}}
{{testing/entry|revision=4.0-7005|OS=Windows 8.1|CPU=Intel Core i5-3470 @ 4 GHz|GPU=NVIDIA GeForce GTX 760|result=Game runs fine. Videos are displayed with artifacts.|tester=zaozabot}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-6700HQ|GPU=NVIDIA GeForce GTX 960M|result=Game runs well. Videos display artifacts. Otherwise flawless.|tester=ShadowsOfGames}}
{{testing/entry|revision=5.0|OS=Windows 10|CPU=Intel Core i7-6700HQ @ 2.6 GHz|GPU=NVIDIA GeForce GTX 960M|result=Game runs well. Videos display artifacts. Otherwise flawless.|tester=ShadowsOfGames}}
{{testing/end}}
{{testing/end}}


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<!--A full list of options is available at Template:VideoGallery/doc-->
<!--A full list of options is available at Template:VideoGallery/doc-->
{{VideoGallery
{{VideoGallery
|vid1=eaxTBCBoy-0|cap1=Need for Speed: ProStreet - Dolphin v5.0
|vid2=HbLqso5plYM|cap2=Need for Speed: ProStreet - Dolphin Emulator 5.0-13217 [1080p HD] - Nintendo Wii
}}
}}
 
{{Navigation/Need for Speed}}
{{Navigation/Need for Speed}}


[[Category:Wii games]]
[[Category:Wii games]]
[[Category:Ships with debugging symbols]]