3,800
edits
Progress Continues
We've already had 21543 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: February, March, and April 2024 Dolphin Progress Report. |
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{{testing/entry|revision=4.0-6502|OS=Slackware 14.1|CPU=AMD Athlon II 255 X2 @ 3.1 GHz|GPU=NVIDIA GeForce GT 430|result=Game plays but frame rates drop from 18-51FPS. Average FPS was around 32. I believe this games FPS should be 60FPS. Sound is still broken in this version.|tester=Linux User}} | {{testing/entry|revision=4.0-6502|OS=Slackware 14.1|CPU=AMD Athlon II 255 X2 @ 3.1 GHz|GPU=NVIDIA GeForce GT 430|result=Game plays but frame rates drop from 18-51FPS. Average FPS was around 32. I believe this games FPS should be 60FPS. Sound is still broken in this version.|tester=Linux User}} | ||
{{testing/entry|revision=Ishiiruka 890|OS=Windows 10|CPU=Intel Xeon E5640 @ 4.2 GHz|GPU=NVIDIA GeForce GTX 670|result=Perfect emulation using Direct3D 12, 4xMSAA 4x internal resolution, 16xAF, Per Pixel Lighting|tester=HeX4}} | {{testing/entry|revision=Ishiiruka 890|OS=Windows 10|CPU=Intel Xeon E5640 @ 4.2 GHz|GPU=NVIDIA GeForce GTX 670|result=Perfect emulation using Direct3D 12, 4xMSAA 4x internal resolution, 16xAF, Per Pixel Lighting|tester=HeX4}} | ||
{{testing/entry|revision=5.0-6414|OS=Windows 10|CPU=Intel Core | {{testing/entry|revision=5.0-6414|OS=Windows 10|CPU=Intel Core i7-7700K|GPU=NVIDIA GeForce GTX 980 Ti|result=Perfect|tester=IceStrike256}} | ||
{{testing/end}} | {{testing/end}} | ||